Cyberpunk Energy Weapon Pack – Modular Guns & Melee Weapons
Guardabarranco
$27.49
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A low poly stylized cyberpunk weapon pack including modular guns, melee weapons, throwable weapons, and an optional energy bar system.This asset uses simple materials with Base Color textures only, making it compatible with all Unity render pipelines.Tested with:• Built-in Render Pipeline• Universal Render Pipeline (URP)• High Definition Render Pipeline (HDRP)Materials may require minor adjustments depending on the project's lighting setup.Low Poly Cyberpunk Energy Weapon Pack is a stylized sci-fi weapon collection designed for cyberpunk and futuristic games.This pack includes a variety of ranged, melee, and throwable weapons with a cohesive futuristic design.Some weapons include a segmented visual energy bar system built using emissive mesh segments, allowing developers to implement energy-based gameplay mechanics.Other weapons are simple stylized meshes suitable for melee combat or projectile systems.Features:• Modular sci-fi gun system (pistol + rifle extension)• Energy-based melee weapons• Throwable weapons and blades• Segmented energy bar system• Included Unity script for energy management• Stylized flat textures• Lightweight game-ready assetsWeapons Included:Ranged Weapons• Modular Sci-Fi Pistol• Modular Rifle ExtensionMelee Weapons• Energy Axe• Energy Hammer• Energy Scythe• Energy Spear• Energy Dagger• KnifeThrowable Weapons• 2 Shuriken Star• Curved Throwing Blade• Tri-Blade Shuriken• GrenadePerfect for:• Sci-Fi games• Cyberpunk games• Stylized action games• RPG combat systems• FPS / TPS prototypesAsset Type3D Weapon PackUnique Assets Included (12 total weapons + 1 script)Ranged Weapons• Modular Pistol• Rifle Extension ModuleMelee Weapons• Axe• Hammer• Scythe• Spear• DaggerThrowable Weapons• Shuriken Star A• Shuriken Star B• Tri-Blade Shuriken• Curved Blade• GrenadeMesh Data• Total triangle count for complete pack: 32,720 tris• Total vertex count for complete pack: 56,610• Average triangle count per weapon: approximately 2,700 tris• Each asset uses an individual low-poly optimized mesh suitable for real-time renderingScripts Included• WeaponEnergyBar.cs• Controls segmented energy display• Configurable energy usageTexture Information• Texture resolution: 256x256• Texture maps: Base Color• Emissive material setup used for weapon energy segmentsMaterials• Standard Materials• Individual material setup per weaponFile Format• FBX• 12 individual prefabs includedLOD• No LODs includedRigging / Animation• No rigging• No animations includedIntended Platform• PC• Console• Mobile• VRStyleStylized Sci-Fi / CyberpunkOptimizationLightweight low-poly models suitable for real-time rendering




