Rive brings production-ready, interactive UI to Unity.Build animated game UI: main menus, loadouts, inventories, matchmaking, HUDs, and in-game overlays. Rive UI is responsive, scalable, and localizable. It uses our new breakthrough rendering tech, supports vector and raster assets, and binds cleanly to Unity via C#.Features:Vector and rasterLayouts and N-Slicing to build responsive graphicsPerfectly antialiased text, with support for data binding, localization, and animationScrolling with virtualizationDynamic lists to handle large amounts of contentComponent Libraries to build scalable design systemsSkeletal animation to add 2D characters to your UIRun Rive files natively in UnityDrag-and-drop import in the Content BrowserSupports C#Supports Rive features like Vector Feathering, Data Binding, State Machines, and moreCompatibility:Unity LTS 2021+Dev platforms: Windows + MacTarget builds: Mac, Windows, Android, iOS, tvOS, Linux (Ubuntu 24.04+)DocumentationGeneral SupportConsole SupportThe Rive Unity runtime uses the Rive Renderer and supports the following platforms and backends.WebGLMetal on MacMetal on iOSD3D11 on WindowsOpenGL on WindowsOpenGL on AndroidVulkan on WindowsVulkan on AndroidVulkan on Ubuntu 24.04+ (x86_64)D3D12




