Modern UI system that feels native to AAA games. Whether you're building an RPG bestiary, a crafting guide, a lore compendium, or interactive tutorials — Guide System has you covered.Guide System is a complete, production-ready in-game encyclopedia and tutorial UI system for Unity. Give your players the information they need with a sleek, modern interface.Perfect for:• Game Tutorials - Step-by-step guides organized by topic• Lore Compendiums - World-building, history, locations• Item Databases - Equipment, consumables, collectibles• Character Profiles - NPCs, enemies, allies, factions• Bestiary - Creature information, stats, weaknesses• Achievement Guides - Tips, unlockables, secrets• Help Systems - In-game documentation & FAQsThe system features a beautiful two-panel navigation design. Players first see category selection cards with custom backgrounds and icons, then dive into detailed content views with expandable groups and rich entry information.All content is managed through an intuitive ScriptableObject database - no coding required to add or modify guide content. Designers can create and organize entries directly in the Unity Inspector.The modular architecture means you can easily extend the system to fit your specific needs. Add search functionality, bookmarks, custom entry types, or integrate with your existing game systems using the built-in event hooks.Whether you're a solo developer or part of a larger team, Guide System will save you weeks of development time while delivering a professional result your players will love.Core Features:• Two-Panel Navigation - Category cards and detailed content views• Hierarchical Organization - Categories → Groups → Entries structure• Collapsible Groups - Expand/collapse content sections with smooth animations• Quick Category Switching - Tab navigation for fast browsing• Hover & Selection States - Visual feedback on all interactive elementsInput Support:• Legacy Input Manager - Works out of the box• New Input System - Full support with InputActionReference• Configurable toggle key/actionGame Integration:• Automatic Game Pause - Optional Time.timeScale control when guide opens• Singleton Pattern - Easy global access via GuideManager.Instance• Event System - OnGuideOpened and OnGuideClosed events for custom logicDesigner Tools:• ScriptableObject Database - No coding required for content• Fully Serialized - All settings exposed in Inspector• Custom Editor Extensions - ShowIf attribute for conditional field visibility• Assembly Definition - Fast compilation timesWhat's Included:• Complete C# source code (fully commented)• 4 ready-to-use prefabs• Sample database with example content• Demo scene• Comprehensive documentationTechnical Requirements:• Unity 2021.3 LTS or higher• TextMeshPro (included in Unity)• Input System Package (optional, for new input support)• Works with Built-in, URP, and HDRP• All platforms supportedPerformance:• Optimized for mobile and console• No Update() overhead when closed• Efficient UI rebuilding• Assembly Definition for fast compilationClaudie: Create a Documentation, description and good Deepseek: Fill a example of DatabaseFigma AI: For UI design




