Bus Out Crowd Jam | 3D Puzzle Template + Editor
Ragendom
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Create your own crowd-sorting bus puzzle game with this complete and customizable Unity jam template. Featuring a tap-to-dock bus mechanic, color-matched people grids, an auto level generator & moreThis asset is made with HyperCasual Game EngineBus Out Crowd Jam – Jam Template + Editor is a complete Unity game template for building and customizing crowd-sorting bus puzzle games - inspired by Bus Jam, Bus Fever - Car Parking Jam and Bubble Bus: Parking Jam Puzzle mechanics.Players tap colored buses into parking dock slots and watch matching colored people walk from the grid to board their bus — a satisfying hyper casual puzzle mechanic inspired by popular casual mobile games such as Bus Escape: Traffic Jam!This game template includes a full puzzle gameplay loop, a dynamic people grid with BFS pathfinding, a queue-based bus docking system, three boosters, and a fully featured Unity level editor with automatic level generation. Every system is modular, data-driven, and easy to extend — making it the ideal starting point for a game jam project, rapid prototype, or a production-ready hyper casual puzzle template for mobile.Try First: Browser Demo | Android DemoOUR ADVANTAGESDeveloper-oriented architectureClear documentation and setup workflowBuilt-in level editor and editor utilitiesEasy visual, color, and gameplay customizationClean, modular, and extendable Unity codebaseTEMPLATE INCLUDES🚌 Bus Out Crowd Gameplay - Tap-to-dock bus queue system with column-based bus ordering - Color-matching crowd boarding mechanic - Dynamic people grid with BFS pathfinding to dock slots - Configurable bus capacity per bus for multi-passenger challenges - Limited parking slots and traffic puzzle-style strategic docking decisions - VIP locked dock slots and multiple puzzle variations🏗️ Level Editor & Data System - Built-in Unity Editor level designer window - 500 Levels included - Visual grid painter for placing and erasing colored people groups - Bus column and capacity configuration per level - JSON level export and import system - Auto level generator (create hundreds of levels in bulk)🎮 Boosters & Gameplay Systems - Three built-in boosters: Shuffle, Pick Any, and VIP Dock - Progressive booster unlocking across levels - Tutorial popups and per-level usage tracking - Extendable system for adding new booster mechanics🎨 Color & Visual Tools - 6 built-in crowd colors (Yellow, Red, Green, Orange, Purple, Blue) - 3D animated characters with idle, run, and boarding animation states - Bus outline highlight effect and particle burst on completion - Easily replace materials, meshes, and visual effects🧪 Developer & Debug Tools - In-game developer settings panel (level nav, win/lose trigger, ad testing) - Keyboard shortcuts for level skipping and booster unlock - Modular GameManager architecture - Clean namespace isolation (BusOutCrowdJam)🎨 Customization Friendly - Easily replace visuals, UI, and animations - Add new crowd/bus colors via a single enum and color dictionary - No hardcoded gameplay rules - Designed as a foundation template, not a locked system📱 Mobile Ads Network - AdMob: Monetization network included (banner, interstitial, rewarded video)💿 Supported Platforms - iOS - Android - WebGL - Desktop📄 DocumentationOnline DocumentationIncludes step-by-step guides for:Setting up the game scene and running your first levelDesigning levels with the visual grid painterConfiguring bus columns, parking slots, capacities, and VIP docksUsing the Auto Level Generator to batch-create contentAdding new crowd colors and boostersExtending the template for your own bus jam, traffic puzzle, or hyper casual game📬 SupportIf you have any questions or need assistance, feel free to get in touch:📧 Email: ragendom@gmail.comI used mostly Gemini AI and ChatGPT to generate custom images and sounds for the asset.I used Claude Code to refine the scripts.




