HDRI static skyboxes in 4x2K resolution for various times of day.Compatible with any Unity version, platform and Render Pipeline.HDRI skyboxes work differently when using HDRP, see manual.💖 10 years on the asset store calls for a celebration with a FREE asset!—————————————— 💖 FREE ASSET ———————————————🎁 This asset is offered entirely free of charge! Donations are accepted to support development.If you found this asset helpful, please consider leaving a review or checking out my other assets.—————————————————————————————————————Instantly transform your scene’s lighting and mood with high-quality HDR skyboxes. Perfect for prototyping, polishing environments, or shipping optimized visuals on mobile and VR.🌞 Includes:SunriseNoonNoon (Cloudy)Noon (Overcast)SunsetDuskNight (Moon)Night (Galaxy)Aurora✨Bonus: Fog Ring PrefabSeamlessly blends the scene fog into the skybox horizon; no visible cutoff lines. Works with URP and the Built-in Render Pipeline.📌DisclaimerSkyboxes also control ambient and reflection lighting, but for best results you may also want to adjust:• Directional Light angle, intensity and color• Fog color• Ambient color (if GI is disabled)• Reflection probe bakesThe demo scene provides an examples of lighting tuned to harmonize with the skybox.Please see Technical Details 👇Skyboxes are EXR (hdr) files at 4096x2048 resolution (higher resolutions are imperceivable)Sun-disks will not appear to glow without a Bloom post-processing effect active (design choice).Ground tints are artistically controlled. Localized reflections probes that capture the real ground will overwrite them, as intended in a correct lighting setup.Sun rotation is fixed at 0 degrees (Y-axis), so that skyboxes can be rotated relieably.Fidelty is limited, and not comparable to a dynamic sky, as Unity has a maximum texture resolution.If desired, maximum resolution needs to be overriden for platforms of choice (eg. iOS)No generative AI was used. Original content.




