Design complex 2D tile-match levels using customizable tiles, layers, and flexible systemsThis System is a powerful tool for developers building tile match games, such as triple match or match-3 style games. With this system, you can:Create unlimited layers for multi-depth levels.Add any number of tiles with different sprites, animations, or behaviors.Easily design complex levels with modular tools and prefabs.Customize match rules, scoring, to fit your game mechanics.Whether you are creating a simple casual puzzle game or a challenging multi-layered experience, this system is designed to give you full control over your tile match levels, making development faster and more flexible.Unity Version: 2020.3 or higher (Built in/URP/HDRP compatible)Platform: Cross-platform (iOS, Android, PC)Languages: C#Supported Render Pipelines: Built-in, URPKey Features:Unlimited layers for tile mapsCreate as many tile objects as neededFully modular and extensible systemEasy integration into existing 2D gamesOptimized for performance on mobile and desktopCustomizable match rules and tile behaviorsDrag-and-drop prefabs for quick level designSome parts of this package were created with the assistance of AI tools. AI was used to help generate and refine certain scripts and some sprite assets. All generated content has been reviewed, tested, and modified where necessary to ensure it functions correctly and meets the Asset Store submission guidelines.




