A lightweight Unity toolkit providing common mobile UI utilities such as toasts, popups, loaders, internet checks, and screen transitions.This package is script-based and UI-focused and does not rely on anyrender-pipeline-specific features. It works identically in both Built-inand URP projects. No custom shaders are included. TextMeshPro is requiredand will be prompted automatically by Unity if not already installed.Mobile UX Toolkit is a lightweight and practical Unity package designed to simplify common user interface patterns used in mobile and general game development.The package provides ready-to-use systems such as toast notifications, popup dialogs, loading panels, internet availability checks, and screen transitions, allowing developers to integrate essential UX features without relying on third-party tweening or UI frameworks.All components are built with clean architecture, minimal setup, and time-scale independent behaviour, making them suitable for both gameplay and menu-driven workflows. The toolkit is designed to work consistently across different Unity render pipelines and project types.A demo scene is included to demonstrate typical usage and recommended setup patterns. The systems are intended to be flexible, easy to extend, and safe to integrate into existing projects.Toast notification system for short user feedbackPopup dialog system for alerts and confirmationsLoading panel to block interaction during operationsInternet availability checker (continuous and on-demand modes)Screen transition utilities for scene and state changesTime-scale independent UI behaviourNo external tweening or animation libraries requiredCompatible with Built-in and URP render pipelinesUses Unity UI and TextMeshProIncludes demo scene and offline documentation




