Stylized World 2in1: Desert Canyon & Viking VillageBuild vibrant, sun-baked environments and immersive, mythic Nordic settlements with this massive Stylized World 2in1 asset pack. Designed with a beautiful, colorful cartoon-stylized aesthetic, this comprehensive collection contains everything you need to construct sprawling canyons, dusty trails, peaceful Viking villages, and rune-filled forests inspired by Scandinavian legends.Whether you are building an indie platformer, an adventure RPG, or a stylized survival game, this pack provides a production-ready, modular workflow without performance drops.🌟 Key Features423 Unique Models: A massive, game-ready collection of modular Viking houses, wooden structures, desert cliffs, boulders, cacti, foliage, and stylized props to bring your worlds to life.Cartoon Stylized Aesthetic: Features vibrant colors, smooth bevels, clean shapes, and stylized lighting—achieving a modern, cohesive look across both desert and forest biomes.Modular & Versatile: Seamlessly snap, rotate, and scale cliffs, rock formations, and building elements to build custom, varied layouts in minutes.📦 Package Includes (The Numbers)2 Demo Scenes (Desert Canyon & Viking Environment)423 Models and Prefabs101 Textures (Resolutions ranging from 128x128 up to 2048x2048)39 Materials🏠 Asset CategoriesViking houses and wooden structuresProps (Nordic & desert terrain)Rocks with rune carvings, massive cliffs, totems, props, and modular bouldersFoliage, trees, cacti,, and natural assetsNordic environment props and atmospheric detailsShields, Weapons, and many more stylized props✨ VFX and ParticlesAnimated Cartoon Sky GeneratorDust & WindLight Shafts & Lens FlaresFlying Birds & ButterfliesFalling Leaves & Dandelion Flowers🛠️ Custom Tools & Systems (All with Documentation)This asset pack comes fully loaded with premium, production-ready editor tools to speed up your workflow:📦 RGBlend PackerA custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.🎨 RGBlend Hybrid Stylized ShaderA powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.☁️ SkyToolBring your skies to life in minutes with this dynamic generation and animation system.Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.🗺️ Terrain Texture Baker RGAct like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects.Features a Smart Isolation tool that automatically hides non-selected objects to ensure a clean capture.Includes a Shadow Stripping option to temporarily disable cast shadows during the bake.🖌️ Weight Painter RGA lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.Features Smart Masking (Slope) to limit paint based on surface angles.🍃 Additional Included Tools:Foliage Stylized Shader: Optimized shader designed specifically for stylized vegetation.Simply Rotator: A handy tool for rotating selected object parts easily and efficiently in the editor.Package Includes (The Numbers)2 Demo Scenes (Desert Canyon & Viking Environment)423 Models and Prefabs101 Textures (Resolutions ranging from 128x128 up to 2048x2048)39 Materials🏠 Asset CategoriesViking houses and wooden structuresProps (Nordic & desert terrain)Rocks with rune carvings, massive cliffs, totems, props, and modular bouldersFoliage, trees, cacti,, and natural assetsNordic environment props and atmospheric detailsShields, Weapons, and many more stylized props✨ VFX and ParticlesAnimated Cartoon Sky GeneratorDust & WindLight Shafts & Lens FlaresFlying Birds & ButterfliesFalling Leaves & Dandelion Flowers🛠️ Custom Tools & Systems (All with Documentation)This asset pack comes fully loaded with premium, production-ready editor tools to speed up your workflow:📦 RGBlend PackerA custom Unity Editor tool designed to automate the texture channel packing workflow required for the RGBlend_Hybrid shader system.Easily pack raw textures into two optimized maps: a Base Map (RGB + Height) and a Mask Map (AO, Roughness, Metallic).Features a built-in AO Generator (Curvature Baker) that can create cavity maps directly from your Normal Map.Streamlines your workflow with automatic material assignment and built-in Gamma/Linear color space handling.🎨 RGBlend Hybrid Stylized ShaderA powerful 3-Layer Vertex Blending Shader built specifically for the Universal Render Pipeline (URP).Allows you to paint up to two additional material layers over a Base layer using Vertex Colors.Utilizes Height-Based blending for hyper-realistic transitions, perfect for moss growing in cracks or puddles in mud.Includes stylized lighting controls (like shadow flattening for a cel-shaded look), detail overlays, and organic vertical gradients.☁️ SkyToolBring your skies to life in minutes with this dynamic generation and animation system.Powered by a highly optimized, SRP Batcher-compliant shader that uses GPU Instancing to render hundreds of elements in a single Draw Call.Features advanced material simulations, including organic cloud wobble (Vertex Displacement), UV-based bird flapping, and stunning light translucency.Creates a rich 3D depth effect using Speed Layers (parallax) and includes a camera tracking system so the player never reaches the edge of the sky.🗺️ Terrain Texture Baker RGAct like a "Satellite Camera" to bake the final, WYSWYG visual look of your Unity Terrain and custom meshes into a high-resolution 2D texture (up to 8k).Captures exactly what the player sees, fully integrating scene lighting, Global Illumination, and URP Post-Processing effects.Features a Smart Isolation tool that automatically hides non-selected objects to ensure a clean capture.Includes a Shadow Stripping option to temporarily disable cast shadows during the bake.🖌️ Weight Painter RGA lightweight, high-performance vertex painting tool that lets you paint RGBA channel weights directly onto meshes in the Scene View.Essential for setting up shaders that rely on vertex colors for texture blending, such as terrain blending, moss, snow, or rust.Includes versatile brush tools with Paint, Erase, Smooth, and Gradient modes.Features Smart Masking (Slope) to limit paint based on surface angles.🍃 Additional Included Tools:Foliage Stylized Shader: Optimized shader designed specifically for stylized vegetation.Simply Rotator: A handy tool for rotating selected object parts easily and efficiently in the editor.




