ForgePath Elite - Ultimate Pathfinding System
KinaForge Studio
$16.49
$32.99
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Professional pathfinding for Unity — grid, navmesh & point graphs. Multi-threaded, RVO avoidance, rich AI movement, custom editor tools. Production-ready.🚀 ForgePath Elite — Professional Pathfinding Made EasyForgePath Elite is a production-ready pathfinding system built from the ground up for Unity. Whether you're building an RTS, RPG, tower defense, or open-world game, ForgePath Elite gives you everything you need for intelligent AI navigation — right out of the box.✨ Key Features🗺️ Multiple Graph Types- Grid Graph: Square or hexagonal grids with configurable node size, slope limits, collision detection, and auto-scan- Recast Graph: Runtime navmesh generation using voxelization and contour tracing- Point Graph: Manual or auto-connected waypoint-based navigation🧠 Intelligent Pathfinding- High-performance pathfinding engine with Manhattan, Euclidean, Diagonal, and Dijkstra heuristics- Optional Burst-compiled multithreaded computation via Unity Jobs (automatic when Burst package is installed)- Multiple path types: point-to-point, multi-target, flee, random, and flood paths- Automatic path smoothing with string-pulling modifier🤖 Rich AI Movement- EliteAI: Full-featured AI with path following, obstacle avoidance, smooth rotation, configurable speed profiles, and trail line visualization- BasicAI: Lightweight waypoint follower for simple use cases- AIDestinationSetter: Automatic target tracking with configurable update intervals- Click-to-Move: Built-in mouse click navigation with visual markers👥 Crowd SimulationRVO Local Avoidance- Reciprocal Velocity Obstacles for realistic crowd movement- Agents avoid each other without jittering or overlap- Configurable priority, avoidance weight, and collision radius🛠️ Powerful Editor Tools- Custom inspector with visual graph configuration- Scene view gizmos showing walkable/unwalkable nodes- One-click graph scanning and re-scanning- Right-click menu items for quick setupExample Scene Generator — creates a fully working demo scene in seconds📊 Runtime Features- Dynamic graph updates (block/unblock areas at runtime)- Navmesh cuts for real-time obstacle placement- Graph update objects for targeted area changes- Automatic flood-fill for area connectivity- Debug mode with comprehensive loggingPlay WebGL Demo💬 Support- Full documentation included- Email: support@kinaforge.com- Website: https://kinaforge.comForgePath Elite is a high-performance, multithreaded pathfinding solution designed for production-scale environments. It combines the flexibility of multiple graph types with the speed of the Unity Job System. Compatibility & Requirements:Unity Version: 2021.3 LTS or higher.Dependencies: No mandatory external dependencies. Works out of the box with standard Unity installations.Render Pipelines: Supports Built-in, URP, and HDRP (Custom shaders included for all three).Platforms: PC, Mac, Linux, Mobile (iOS/Android), Consoles, and WebGL.What's Included:Complete C# Source Code.Integrated RVO Simulator. Example interactive scene.Comprehensive Offline Documentation.Large Language Models were utilized as a pair-programming assistant to accelerate the development of C# error handling and processing features. Generative AI tools were also employed to create key promotional images and marketing banners. Furthermore, AI assisted in the drafting and stylistic refinement of technical documentation and user guides to ensure clarity, accuracy, and professional quality




