Alien Spitter – Sci-Fi Ranged Enemy (Rigged Game Ready Character)
Kostya_Dubov
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Alien Spitter – Sci-Fi Ranged Enemy (Rigged Game Ready Character)Alien Spitter is a sci-fi ranged enemy creature designed for real-time games.The character features a biomechanical alien design with a glowing chest core and aggressive silhouette, making it ideal for hostile NPC roles.Perfect for horror, survival, shooter and sci-fi games as a ranged enemy or aggressive creature.The model is optimized for performance and ready to use in Unity with clean topology and game-ready polycount.Features:1 Alien Spitter enemy characterFully rigged (custom skeleton)Clean topology, suitable for animationOptimized for real-time enginesGame-ready polycountEmissive elements for sci-fi visual effectsPerfect for: Sci-Fi, Horror, Survival, FPS, TPS, Action gamesPolycount:Tris: 11,052Verts: 5,528Faces: 6,028Textures (4 - 1024x1024)AlbedoTransparencyEmissionNormalSpecularSmoothnessShader: Unity Standard ShaderRender Pipeline: Built-in Render PipelineAnimations: Not includedRig: Custom skeletonNotes:This model uses a custom skeleton.Animations from external sources (Mixamo, Unity Asset Store, etc.) can be applied via retargeting.The video preview contains a demonstration animation for presentation purposes only.Animations are not included in the package.



