FishFlock - Flocking Simulation Toolkit
RenarsPaura
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FishFlock is a highly configurable and performance-focused flock simulation asset for Unity. Asset supports highly configurable behaviour profiles, obstacle avoidance, attractor arreas and much more🐟 FishFlock is a real-time fish flocking system for Unity. Set up multiple fish species, tune behaviour profiles, and control how types react to each other — all through one editor window. URP + HDRP ready (pipeline-specific materials/shaders included).🤿 Asset supports and is tested on all major Unity editor release from 2022 LTS up to the newest Unity 6.3 LTS :· Unity 2022 LTS· Unity 2023.1· Unity 6.0 LTS· Unity 6.1· Unity 6.2· Unity 6.3 LTSFor all mentioned versions support both URP and HDRP pipelines.⚙️ FeaturesFish Types (Presets): identity + behaviour profile + visual prefabBehaviour Profiles: movement, schooling, spacing, neighbourhood, bounds, grouping, depthInteraction Matrix: define relationships between species (neutral / avoid / leadership) + weightsNoise / Patterns: Group Noise (sine / bands / vortex / sphere shell) + Pattern Volumes (box/sphere shell)Environment: obstacles + attractors supportDebug & Logs: debug draw toggles + log level/category filtersRuntime control: start / stop / pause / resume simulationDocumentation: quick setup guide + full description for more advanced users + hower-see each variable description in Unity itself📎If there are any questions, feel free to contact me: renarspaura.work@gmail.com! Asset does not include environment provided in trailer.! Fish is included



