Automatically apply 30+ Unity build settings with one click. Switch between Development and Production presets instantly. Includes validation and visual comparison. Based on official Unity guides.Build Preset Tool is a powerful Unity Editor utility that eliminates the tedious task of manually changing dozens of build settings every time you switch between Development and Production builds.🎯 Key BenefitsSave Time: switch between build configurations in seconds instead of minutesReduce Errors: built-in validation ensures settings are applied correctlyBest Practices: default presets are based on official Unity optimization guides (links in documentation)Visual Feedback: see exactly what changed with side-by-side comparison🛠 What It DoesThis tool manages over 30 build settings across 5 platforms (WebGL, Android, iOS, Windows, macOS), including:Player Settings (GPU Skinning, Static Batching, Graphics Jobs, etc.)WebGL Settings (Compression, Memory, WebAssembly 2023, etc.)Build Settings (Development Build, Script Debugging, Deep Profiling)Burst AOT Settings (Compilation, Optimizations, Debug Info)Mobile Settings (Accelerometer Frequency)✅ Perfect ForTeams that frequently switch between debug and release buildsDevelopers who want to ensure consistent build configurationsProjects targeting multiple platformsAnyone tired of manually configuring Unity build settings💡 CustomizableSave your own presets, edit them in JSON format, and share configurations between team members or projects.Core FeaturesOne-click preset application for Development, Production, and Custom configurationsPre-application validation with warnings and errorsPost-application verification to ensure settings were applied correctlyVisual comparison view showing current vs expected settingsColor-coded indicators (green = match, red = mismatch)Detailed console reports for troubleshootingSupported PlatformsWebGLAndroidiOSWindowsmacOSSettings Managed (30+ per platform)Player Settings: GPU Skinning, Static Batching, Graphics Jobs, Incremental GC, Managed Stripping Level, IL2CPP Code Generation, Texture Compression, Strip Engine CodeWebGL: Compression (Gzip/Brotli), Exception Support, Memory Settings (Initial/Maximum/Growth Mode), Data Caching, Debug Symbols, Threads Support, WebAssembly 2023, Code OptimizationBuild Settings: Development Build, Script Debugging, Deep Profiling Support, Scripts Only BuildBurst AOT: Compilation, Optimizations, Debug Info, Debug Data Kind, Optimize For, Float ModeMobile: Accelerometer Frequency (Android/iOS)Technical ImplementationUses Unity's SerializedObject API for safe ProjectSettings.asset modificationReflection-based access for internal Unity APIs (with proper error handling)JSON-based preset storage for easy editing and sharingUnity version compatibility checks (#if UNITY_6000_0_OR_NEWER)Assembly Definition (asmdef) for modular compilationRequirementsUnity 6.0 or newer (recommended: Unity 6.3+)No external dependenciesIntegrationMenu item: Tools > Build Presets > Settings WindowPresets stored in BuildPresets.json inside the package folder (path is resolved automatically; package can be placed anywhere under Assets)Fully compatible with Unity's Package Manager (UPM)AI-Assisted DevelopmentThis package was developed with assistance from AI coding tools (specifically Cursor AI) for:Code structure and architecture suggestionsDocumentation generation and formattingCode review and optimization recommendationsTesting and validation logic implementationHuman OversightAll code, logic, and preset configurations were reviewed, tested, and validated by human developers. The default presets are based on official Unity e-books and best practices, not AI-generated content. The tool has been thoroughly tested in real Unity projects.Final Quality AssuranceThe package underwent manual testing, code review, and validation to ensure it meets Unity Asset Store quality standards and works correctly across all supported platforms and Unity versions.



