Draw stunning 2D vector graphics at 60 FPS. 5 primitives, 3 complete games, full documentation. FREE with source code.Fully compatible with Built-in RP and URP. HDRP untested. Enable Bloom post-processing for best neon glow effects.GlyphAureaLabs FREE is a high-performance immediate-mode 2D vector graphics library for Unity. It lets you draw lines, circles, rectangles, polygons, and points directly from C# code with zero GC allocation, batched rendering, and HDR neon glow effects — all at 60+ FPS.The package includes 7 ready-to-run demo scenes and 3 complete playable games (GeometricPong, SpaceShapesShooter, and ShapeDefender) with full source code, so you can learn professional game architecture patterns while building real projects.GlyphAureaLabs FREE is ideal for arcade games, abstract art, particle effects, data visualizations, radar systems, and any project that benefits from fast, resolution-independent vector rendering. It works with the Built-in Render Pipeline, URP, and HDRP, and runs on all Unity platforms including Windows, Mac, iOS, Android, WebGL, consoles, and VR.All source code is included under the MIT License, making it free for personal and commercial use with no royalties or restrictions.5 Drawing PrimitivesLine — adjustable thickness, gradient colors, smooth anti-aliasingCircle — filled, 32 segments, efficient renderingRectangle — filled, rotatablePolygon — 3 to 12 sides, rotatablePoint — billboarded, 10,000+ on screen simultaneouslyPerformanceZero GC allocationBatched rendering: all shapes in one Draw.Command() block use a single draw call10,000 shapes rendered in 3.29ms at 60+ FPSTested on Windows 10, Unity 2021.3, GTX 1060Visual FeaturesHDR color support for bloom-compatible neon glowAdditive, transparent, and multiply blend modesSmooth anti-aliasingTransform matrix support (translate, rotate, scale)VR stereo rendering supportIncluded Content7 demo scenes (LineTest, ShapesDemo, NeonEffects, Performance, and 3 games)14 tutorial scenes with step-by-step game creation guides3 complete playable games: GeometricPong (250 lines), SpaceShapesShooter (450 lines), ShapeDefender (650 lines)Full documentation: Installation, Quick Start, API Reference, Primitives Guide, FAQ, and 3 game tutorialsCompatibilityUnity 2019.4 LTS and newer (2021.3 and 2022.3 LTS recommended)Built-in Render Pipeline, URP, HDRPMono and IL2CPP scripting backendsAll Unity platforms: Windows, Mac, Linux, iOS, Android, WebGL, Consoles, VR/ARAI assisted with code architecture, performance optimization, comprehensive documentation creation, and sample game development. All code was human-reviewed and thoroughly tested for quality assurance.



