A stylized sci-fi melee weapon featuring an energy scythe and energy spear with a visual segmented energy bar system.This asset uses simple materials with Base Color textures only, making it compatible with all Unity render pipelines.Tested with:• Built-in Render Pipeline• Universal Render Pipeline (URP)• High Definition Render Pipeline (HDRP)Materials may require minor adjustments depending on the project's lighting setup.Energy Sci-Fi Scythe & Spear is a stylized futuristic melee weapon set designed for sci-fi and cyberpunk games.The pack includes two weapons: a futuristic scythe and an energy spear, both equipped with a visual segmented energy bar system.The energy bar is built using emissive mesh segments that display the weapon's remaining energy.An included Unity script manages energy consumption and automatically updates the visual energy bar.Features:• Stylized sci-fi melee weapons• Visual segmented energy bar system• Energy management script included• Emissive energy mesh segments• Lightweight flat textures• Game-ready modelsIncluded assets:• Sci-Fi Energy Scythe• Sci-Fi Energy Spear• Energy bar meshes• WeaponEnergyBar scriptThe weapons are suitable for games that feature energy-based combat mechanics, stamina systems, or futuristic melee combat.Perfect for:• Sci-Fi games• Cyberpunk games• Stylized action games• RPG combat systems• FPS / TPS melee systemsAsset Type3D Weapons + ScriptUnique Assets Included (4 total)• 1 Sci-Fi Energy Scythe• 1 Sci-Fi Energy Spear• 1 Handle(Same handle for both)• 1 C# script (WeaponEnergyBar.cs)Weapon Mesh DataSci-Fi Energy Scythe• Triangle count: 1,657 tris• Vertices: 2,330• Texture resolution: 226x256• Texture maps: Base Color, Emission• Materials: 1 Standard Material• Size: 75 cm (The leaf of the Scythe)Sci-Fi Spear• Triangle count: 142 tris• Vertices: 155• Texture resolution: 226x256• Texture maps: Base Color• Materials: 1 Standard Material• Size: 66 cmHandle• Triangle count: 5,056 tris• Vertices: 9,763• Texture resolution: 226x256• Texture maps: Base Color• Materials: 1 Standard Material• Size: 100 cmEnergy Bar Mesh System• Separate emissive mesh segments• Material count: 1 emissive material• Controlled via scriptSize Sci-Fi Energy Scythe + Handle• Height 130 cm and the leaf of the Scythe, 75 cmSci-Fi Spear + Handle• 166 cmTexture• 226x256Script Included• WeaponEnergyBar.cs• Controls energy consumption• Updates segmented emissive bar automaticallyFile Format• FBX• FBX Vertices 12,248 (Scythe + Spear + Handle)• Prefab included (Scythe + Spear)Render Pipeline Compatibility• Built-in Render Pipeline• URP compatible• HDRP compatible (if applies)LOD• No LODs includedRigging / Animation• No rigging• No animations includedPlatforms• PC• Console• Mobile• VRStyleStylized Sci-Fi / CyberpunkOptimizationLow-poly assets suitable for real-time rendering




