A stylized sci-fi melee weapon pack featuring an energy axe and hammer with a visual segmented energy bar system.This asset uses simple materials with Base Color textures only, making it compatible with all Unity render pipelines.Tested with:• Built-in Render Pipeline• Universal Render Pipeline (URP)• High Definition Render Pipeline (HDRP)Materials may require minor adjustments depending on the project's lighting setup.Energy Sci-Fi Axe & Hammer Pack is a stylized futuristic melee weapon set designed for sci-fi and cyberpunk games.The pack includes two weapons: a futuristic axe and a heavy hammer, both equipped with a visual segmented energy bar system.The energy bar is built using emissive mesh segments that display the weapon's remaining energy.An included Unity script manages the energy consumption and automatically updates the visual energy bar.Features:• Stylized sci-fi melee weapons• Visual segmented energy bar system• Energy management script included• Emissive energy mesh segments• Lightweight flat textures• Game-ready modelsIncluded assets:• Sci-Fi Energy Axe• Sci-Fi Energy Hammer• Energy bar meshes• WeaponEnergyBar scriptThe weapons are suitable for games that feature energy-based combat mechanics, stamina systems, or futuristic melee combat.Perfect for:• Sci-Fi games• Cyberpunk games• Stylized action games• RPG combat systems• FPS / TPS melee systemsAsset Type3D Weapons + ScriptUnique Assets Included (4 total)• 1 Sci-Fi Energy Axe• 1 Sci-Fi Energy Hammer• 1 Handle(Same handle for both)• 1 C# script (WeaponEnergyBar.cs)Weapon Mesh DataSci-Fi Energy Axe• Triangle count: 2,872 tris• Vertices: 4,950• Texture resolution: 226x256• Texture maps: Base Color, Emission• Materials: 1 Standard Material• Size: 50 cmSci-Fi Energy Hammer• Triangle count: 2,173 tris• Vertices: 3,370• Texture resolution: 226x256• Texture maps: Base Color• Materials: 1 Standard Material• Size: 30 cmHandle• Triangle count: 5,029 tris• Vertices: 9,731• Texture resolution: 226x256• Texture maps: Base Color• Materials: 1 Standard Material• Size: 100 cmEnergy Bar Mesh System• Separate emissive mesh segments• Material count: 1 emissive material• Controlled via scriptSize Sci-Fi Energy Axe + Handle• 150 cmSci-Fi Energy Hammer + Handle• 130 cmTexture• 226x256Script Included• WeaponEnergyBar.cs• Controls energy consumption• Updates segmented emissive bar automaticallyFile Format• FBX• FBX Vertices 18,051 (Axe + Hammer+ Handle)• Prefab included (Axe + Hammer+ Handle)Render Pipeline Compatibility• Built-in Render Pipeline• URP compatible• HDRP compatible (if applies)LOD• No LODs includedRigging / Animation• No rigging• No animations includedPlatforms• PC• Console• Mobile• VRStyleStylized Sci-Fi / CyberpunkOptimizationLow-poly assets suitable for real-time rendering




