Hex-based puzzle game template with chain reactions, reactor pressure, scoring, and high score system — ready to reskin and publish.Built and tested using Unity 2021.3 LTS (Built-in Render Pipeline). Compatible with URP/HDRP after minor material adjustments (SpriteRenderer-based 2D setup, no custom shaders required)This asset is provided as a starter game template.It includes core systems, example gameplay, and a clean project structure intended to help developers prototype faster and build their own games.This package is not a finished or content-complete game.Users are expected to:Modify visuals, gameplay rules, and balanceAdd additional features, polish, and contentAdapt the template to their own design goalsIf you are looking for a ready-to-publish game with final art, progression systems, monetization, or full content, this package may not be suitable.If you want a clear, extendable starting point that saves development time and encourages customization, this template is built for that purpose.Solo Hex Reactor is a polished 2D hex-grid puzzle template for Unity built around strategic placement, chain reactions, and escalating “reactor pressure.” Players place colored hex tiles to form groups, trigger satisfying clears, and manage a dynamic board that becomes increasingly intense over time.The template includes:Procedural hex board generationGhost placement previewMatch clearing + combo scoringChain reaction charge systemReactor pressure difficulty scalingHigh score saving (PlayerPrefs)Clean menu + game scene flowVisual polish (tile glow, charge indicators, camera pulse, reactor core background)All gameplay values are exposed in the Inspector, making it easy to adjust difficulty, board size, color count, clear thresholds, and pressure scaling without modifying code.The visual style is intentionally clean and minimal, making it highly customizable and ideal for reskins. You can quickly adapt it into:A sci-fi reactor themeA neon arcade puzzleA casual candy/jewel match gameA minimalist strategy puzzlerA mobile-first hyper-casual titleBuilt using modular, well-structured C# scripts with clear separation between model and view logic, this template is suitable for developers who want a solid puzzle foundation without building systems from scratch.Perfect for mobile, casual, and arcade puzzle genres.Unity 2021.3 LTS or newer (Built-in Render Pipeline)2D Hex Grid Board Generation (procedural layout via HexGridConfig)Clean Model / View architecture (separated gameplay logic and visuals)Mouse + Touch compatible input (tap to place)Ghost placement preview systemMatch detection using connected hex groupsConfigurable clear thresholdChain reaction charge system (configurable threshold & charge gain)Combo scoring with multiplier logicDynamic reactor pressure difficulty system (scales over time)Random tile injection system (turn-based)Danger state detection based on board fill percentageHigh Score saving using PlayerPrefsMenu + Game scene flow includedRestart + Return to Menu supportVisual feedback systems:Tile glowCharge indicator dotsReactor spawn animationBoard pulse effectCamera flash + zoom pulseRotating reactor core backgroundFully Inspector-configurable difficulty settingsEasy sprite swap for full reskinMobile portrait-ready layout (1080×1920 friendly)No external packages required (TMP included)Designed to be lightweight, modular, and easy to expand or reskin into a publish-ready puzzle game.




