A system for easy creation of complex attack combo chains.Easy Combo System is a plugin for Unity that allows setting up a combo system for attacks in a simple way.Playable demo available here.This system works perfectly for action games with lots of different possible attack combinations, create your next fighting game and easily configure multiple combos using the graph editor.The system handles melee collision detection using Unity's physics system with the shape you want (box, sphere or capsule), it also allows performing a raycast per frame during an attack's execution for better accuracy.Easy Combo System includes the Simple Animation System to setup attack animations using Animation Events.NOTE: this is not a template and it only contains very simple animations, it contains examples on how to set up your attack system from C#.To use the provided demo scene, download animations from Explosive (RPG Character Mecanim Animation Pack FREE) and import into your project.Questions? Feel free to contact me via email or join the Discord server!Melee collision detection using raycasts for every frame during attacks.Graph editor to create re-usable combo configurations.Combo attack chaining with configurable attack types.Simple weapon equipment management.Easy global configuration setup through project settings.Simple physics shape selection for weapon collisions.Configurable physics layers for collisions.




