Ambisonic Architecture – Dystopian (Binaural + Stereo Music System)
Wolf Tone Recorders
$31.90
(no ratings)
Jump AssetStore
Interactive music system for Unity with 4 long-form scenes, each with 4 loopable layers, delivered in binaural and stereo.ChatGPT said:Below is the complete set of Unity Asset Store text sections specifically for the Binaural + Stereo version of Ambisonic Architecture – Dystopian.These include:Asset nameOne-line summaryFull description"Key Features" (Technical Details box)Audio file specificationsSuggested pricing textVersion + ChangelogOptional “Recommended Credit” lineEverything is formatted to paste directly into the Unity Publisher Portal.1. Asset NameAmbisonic Architecture – Dystopian (Binaural + Stereo Music System)2. One-Line SummaryInteractive music system for Unity with 4 long-form scenes, each with 4 loopable layers, delivered in binaural and stereo.3. Full Description (Main Asset Store Body)Ambisonic Architecture – Dystopian (Binaural + Stereo Edition)This package delivers the complete binaural and stereo versions of the Dystopian interactive music system.Designed for Unity developers working on games, mobile projects, desktop titles, cinematic experiences, trailers, and non-VR interactive media, this pack provides a rich, modular scoring environment ready to drop directly into your project.Each of the four scenes (SC01–SC04) contains four long-form, seamless-looping musical layers (L1–L4).These layers may be blended, muted, crossfaded, or sequenced in real time to create dynamic soundtracks and adaptive scoring behaviors.The binaural versions preserve spatial cues from the original ambisonic master—ideal for headphone-based experiences—while the stereo versions offer a clean, engine-friendly traditional mix.All assets follow UCS-compliant naming, include full loop metadata, and are provided in 48 kHz / 24-bit WAV format.What’s included4 Scenes × 4 Layers in Binaural (BIN) format4 Scenes × 4 Layers in Stereo (ST) formatBinaural Title Theme (10:00 loopable)All files seamless-loopingFull metadata CSVDocumentation & Unity usage notesUCS naming system for clean pipeline integrationOptional Unity demo script (layer switching + scene changes)Designed forGames (desktop, console, mobile)Cinematics and trailers2D and 3D gameplayMenus, atmospheres, ambience layersAudio-reactive or generative systemsInteractive storytellingNon-VR immersive experiencesRapid prototyping of adaptive music systemsHow it worksEach scene acts as a musical environment.Each layer (L1–L4) is long-form, harmonically aligned, and phase-coherent within its scene.Blend the layers based on:gameplay statesintensity valuesplayer locationnarrative triggersUI state changesenemy proximitytime-of-day systemsThe included metadata provides duration, loopability, sample counts, and timing information for precise implementation.DocumentationThis package includes:ReadMeLicenseMetadata CSV (binaural + stereo only)Scene/layer overviewSuggested Unity integration notesUCS naming referenceLicensingThe package is royalty-free for use in games, apps, films, XR media, interactive experiences, and linear content.You may not resell or redistribute the raw files as a library or standalone audio pack.Attribution is optional but appreciated: Music by Caley Kelly / Wolf Tone Recorders• Complete binaural and stereo versions of the Dystopian music system• 4 scenes (SC01–SC04), each with 4 interactive musical layers (L1–L4)• Includes binaural Title Theme (10:00 seamless loop)• 48 kHz / 24-bit WAV files• All layers are seamless long-form loops (~10 minutes each)• Binaural versions preserve spatial cues for headphone playback• Stereo versions optimized for general game engine use• UCS-aligned naming for clean project organization• Loop/timing metadata provided (CSV)• Designed for adaptive and interactive scoring in Unity• Royalty-free for use in commercial projectsAudio file types: WAV (Binaural Stereo, Standard Stereo) Sample rate: 48 kHz Bit depth: 24-bit Loopable: Yes (all layers are seamless loops) Additional: Stereo (2-channel binaural and stereo mixes)




