A mobile-optimized fireworks VFX pack for Universal Render Pipeline (URP). Includes multiple ready-to-use firework prefabs such as rockets, bombs, skyshots, and spinners with sound effects.This asset supports Universal Render Pipeline (URP) only.Important:Please make sure your project is configured to use URP before importing this asset.Make sure the Shader Graph package is installed.Also make sure the color space is set to linearIf you import this asset into a Built-in or HDRP project, materials and shaders may appear pink and will not function correctly.This asset allows you to quickly add realistic and stylized fireworks to your game.It includes a collection of ready-to-use prefabs containing visual effects, sound effects, and optimized 3D models.This pack includes:Total Prefabs: 38Each prefab includes VFX, SFX, and a 3D model.Firework Types:5 Skyshot prefabs5 Rocket prefabs14 Bomb prefabs2 Spinner prefabs3 Fountain prefabs1 Bee Cracker prefab8 Chain Cracker prefabs3D ModelsTotal models: 33File format: FBXAverage polycount: 1,000 – 2,000 trianglesOne mesh used as a custom particle emission shapeTexturesTotal textures: 65 textures used for VFX particles1 texture used for 3D modelsAudio27 sound effectsFormat: WAVMaterials and Shaders10 materials4 shaders created using Shader GraphScripts6 C# scripts used for firework behavior and overall functionality.Additional ContentPost Processing Volume assetDemo scene showing all prefabsRender PipelineThis asset supports Universal Render Pipeline (URP) only.Unity VersionPackage created using:Unity 6000.3.7f1URP 17.3.0Shader Graph 17.3.0Project requirements:Shader Graph installedHDR enabled in URP assetColor space set to LinearSupportFor questions or issues, contact:teambharatiyadrishya@gmail.com3D ModelsNumber of meshes: 33 (one mesh used as a custom particle emission shape)Average polygon count: 1,000 – 2,000 trianglesAll models share one material and one textureModels contain vertex color attributesUV mapping: YesRigging: NoLODs: NoModel TextureNumber of textures: 1Texture resolution: 2048 × 2048Texture type: Channel packed textureRed channel → Normal XGreen channel → Normal YBlue channel → Grayscale AlbedoShader1 custom PBR Shader Graph shader used for all modelsVFXTotal Prefabs: 38 (each prefab contains VFX, SFX, and model)5 Skyshot prefabs5 Rocket prefabs14 Bomb prefabs2 Spinner prefabs3 Fountain prefabs1 Bee Cracker prefab8 Chain Cracker prefabsVFX Details:Built using Unity Particle SystemNumber of particle textures: 5Texture resolution: 128×128 – 512×512Custom shaders: 2 Shader Graph shadersAudioAudio Clips: 27Format: WAVSample Rate: 48 kHzBit Depth: 16-bitChannels: MonoRender PipelineUniversal Render Pipeline (URP) onlyDependenciesRequired packages:Universal Render PipelineShader GraphUnity VersionPackage created using:Unity 6000.3.7f1URP 17.3.0Shader Graph 17.3.0Project requirements:HDR enabled in URP assetColor Space set to LinearSome audio clips in this package were generated using AI-based audio generation tools and further edited and optimized for use in Unity.A small number of textures were generated using AI tools and adjusted for particle effects and visual quality.All AI-generated content was reviewed, modified where necessary, and integrated into the asset to ensure proper functionality, performance, and quality within Unity.No copyrighted or third-party proprietary content was used in the AI generation process.




