Essential Realistic Wood Materials Vol 1
Raw & Render
$11.55
$16.50
30%OFF
(no ratings)
Jump AssetStore
Ultra-realistic, AI-enhanced PBR wood materials with a Hybrid Workflow. Includes a custom Smart Baker tool for one-click Mobile/VR optimization. Quality first, Optimized always.Exclusively optimized for Universal Render Pipeline (URP). Built with native Unity Shader Graph for maximum performance.Raw & Render presents the Essential Realistic Wood Vol. 1, a definitive collection of high-fidelity wooden surfaces designed for the modern Unity developer.This isn't just a texture pack; it is a Hybrid Texturing System. We bridge the gap between cinematic quality and mobile performance.Key Features:Procedural Power: Advanced Shader Graphs built with "Pure Math" (no expensive branching) for maximum GPU efficiency.Smart Fading: Automatic distance-based detail filtering to prevent Moiré patterns and pixel crawling.Hybrid Workflow: Use the procedural shader for high-end projects or bake them instantly with the included tool.AI Enhanced: Every texture is upscaled and corrected using AI for perfect seamless tiling.Number of Materials: 20+ Unique Wood Surfaces (PBR).Texture Resolutions: 4096 x 4096 (Source files).Texture Maps: Albedo, Normal, Smoothness, Ambient Occlusion.Pipeline Support: Universal Render Pipeline (URP) & HDRP.Included Tools: RawAndRender Smart Baker (Editor Script) for automated texture baking.Shader Architecture: Custom Shader Graph using "Pure Math" logic (No Branching/If nodes) for cross-platform stability.Optimization: Distance-based detail fader included in shaders.While we utilize advanced AI algorithms for high-fidelity upscaling and initial seamless tiling pattern generation, the core value of "Raw & Render" products lies in human expertise.AI was used solely as a foundational tool to enhance raw source data. Following the initial AI processing, every texture underwent a rigorous manual refinement process:Artistic Correction: Seams and artifacts were manually corrected by a texture artist to ensure perfect tiling.PBR Calibration: All material maps (Normal, Smoothness, AO) were hand-tuned and calibrated to react realistically to Unity’s lighting systems.Technical Art: The entire "Hybrid Workflow" logic, including the "Pure Math" Shader Graphs and the custom "Smart Baker" tool, was developed entirely through manual programming and technical artistry.Our goal is to combine the efficiency of AI with the soul and precision of human craftsmanship.




