Label your colliders directly in the Scene view and check which scripts communicate with selected colliders.This package can be used on any render pipeline. ABOUTUnity’s colliders only show wireframes and handles in the editor. This tool lets you add readable labels like “Combat Range”, “Interact Trigger”, or “Hearing Radius”, making it easy to understand what each collider does — especially when multiple colliders exist on the same GameObject or in a hierarchy.FEATURESAbility to easily add labels to all colliders on a GameObject. Auto-detects all ChildObject colliders as wellShows which objects will be triggered by selected colliderINSTALL AND USE1.Simply import the package 2.Select your desired GameObject3.Add Component "Collider Labels"4.Select Auto-Populate5.EnjoyPERFORMANCEZero runtime performance impactREQUIREMENTSNoneThis asset is specifically for 3D colliders. It can be used on any pipeline. It does not work with custom gizmos The majority of code written was used with the help of ChatGPT. The tool has no other AI related content. Additionally, no other AI tools was used for the development of this tool.




