Stop fighting the Inspector. Start managing your game data.This tool is a pure Editor extension and is completely independent of the rendering system. It works flawlessly with:✅ Built-in Render Pipeline✅ Universal Render Pipeline (URP)✅ High Definition Render Pipeline (HDRP)Unity Version RequirementsMinimum: Unity 2021.3 LTS (Required for UI Toolkit stability).Recommended: Unity 6 (Optimized for the latest UI performance features).DependenciesNoneScriptableObject Architect (SOA) replaces the slow, click-heavy workflow of the default Inspector with a high-performance Spreadsheet View directly inside Unity.Whether you are balancing an RPG with 500 items, managing card data for a TCG, or tweaking enemy stats, SOA lets you see the "Big Picture" and edit everything at once.📊 Spreadsheet WorkflowEdit, sort, and compare thousands of assets in a single grid. No more clicking through folders to find one variable.🛡️ Visual ValidationNever ship broken data. Use the [SOAValidate] attribute to define rules (e.g., "Health must be > 0"). Invalid cells turn Red instantly.🎚️ Visual Range BarsNumber fields with [Range] attributes display a background progress bar, making it easy to spot balance outliers at a glance.🔍 Advanced Search EngineFind exactly what you need using code-like query syntax:gold > 500isQuestItem = truerarity == "Legendary"🪄 Batch OperationsMass Rename: Rename selected assets using patterns like Item_{000}.Smart Paste: Copy a value from one cell and apply it to every selected row instantly.🔄 CSV Import/ExportSend your data to Excel or Google Sheets for design work and bring it back seamlessly.Zero Setup: Automatically finds all ScriptableObject types in your project.Hover Previews: Hover over any object field to see a high-res preview of Sprites, Audio, or Prefabs.Native UI: Built on Unity's UI Toolkit for maximum speed and native look-and-feel.Safe: Fully integrated with Unity's Undo/Redo system.




