Raw Terrain Generator helps developers quickly shape and iterate on terrain layouts, speeding up world building and early environment designRaw Terrain Generator is a Unity Editor tool for procedural terrain generation The tool is designed for safe iteration and controlled terrain editing in production environments.FeaturesProcedural terrain heightmap generationNon-destructive Preview → Apply workflowExplicit Apply step with Undo supportIsland-style and open terrain generationSeed-based generation for repeatable resultsClean and structured Editor UIWorkflowAssign a Terrain objectStart Preview to generate a temporary resultAdjust terrain parametersApply to commit changes or Reset to discardUse CasesTerrain prototypingWorld layout planningEnvironment blockoutIterative terrain designTechnical DetailsEditor-only toolUses Unity Terrain systemNo runtime componentsNo automatic terrain modificationRequirementsUnity 2020.3 LTS or newerTerrain component requiredOriginal TerrainData remains unchanged until Apply is pressed.Editor-only toolUses Unity Terrain systemNo runtime componentsNo automatic terrain modificationoptimizing code




