Rigged white deer with Idle, Walk, and Run animations. Game ready with URP and HDRP materials included.White Deer – Rigged & Animated (URP / HDRP Ready)Technical DetailsFile Type: FBXTriangles: ~20,000Vertices: ~11,500Rigged: Yes (deform bones)Animations: Idle, Walk, RunUV Mapped: YesPBR Textures IncludedOverviewWhite deer character fully rigged and ready for real-time projects.Materials are already configured for:Universal Render Pipeline (URP)High Definition Render Pipeline (HDRP)Prefabs for both pipelines can be found in their respective folders.AnimationsAll animations are included inside the FBX file.If you don’t see animation clips:Go to the Meshes folder →Click the small arrow next to the FBX file →Animation clips (Idle, Walk, Run) will appear inside.Textures & MaterialsAll textures are located in the Textures folder.Two additional mask textures are Unity-specific:Deer Body MaskEye MaskIf you are setting up materials manually:Drag the mask texture into the Metallic Map slotAdjust the Smoothness slider as neededNote:All materials and masks are already configured correctly if you use the provided prefabs.Contact - nodoorigins@gmail.comNumber of Textures - 5Texture Dimension - 4K (4096x4096)Maximum polygon count - 20,000 trianglesNumber of meshes/prefabs - 1Rigging - YesAnimation count - 5Animation type list - Idle, Walk, RunUV mapping - YesLOD information - No LODs includedTypes of materials and texture maps - PBR




