Board Game Room Interior Environment with 203 Unique Meshes.This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.Step into a warm and inviting Board Game Room Interior Environment by Switchboard Studios—the perfect space for casual gaming sessions, tabletop adventures, or cozy cinematic scenes.Ideal for games, animations, VR/AR experiences, and architectural visualization, this highly detailed and fully modular environment is optimized for smooth real-time performance while maintaining rich visual quality.FeaturesFully furnished, cozy board game roomModular walls, floors, and ceiling pieces for flexible layoutsDetailed props: board games, dice, cards, miniatures, books, shelves, chairs, tables, lamps, and decorPBR materials with realistic texturesOptimized lighting setup for warm, inviting ambienceLODs for better performanceCollision on all interactive objects✨ Follow Us & Stay Connected ✨INSTAGRAM | X | YOUTUBE | ARTSTATIONFeatures:203 Unique MeshesAttention to Detail / AAA QualityControllable parameters in MaterialsHigh-Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations for some assetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assetsCollision: Yes, Custom collisions for complex assetsLODs: Yes, 4 LODs for complex assets , Nanite enabled for some meshesAverage Poly Count: around 1K up to 75KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Radio, Vase, Speaker, Billiard, Pillow, Game board, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Walls, Ceiling, Window, Door, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Number of Meshes: 203 Unique MeshesNumber of Materials: 72Number of Textures: 215Supported Development Platforms: All Platforms




