Keep Characters Always Visible - Camera Occlusion Cut Out for (DOCS) - SAMPLE
PixelPulse
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Keep characters always visible with DOCS Free. Drop-and-play camera occlusion for walls & props - seamless, no coding. Upgrade to DOCS Pro for full shader, material & terrain support.Take a look at the Pro Documentation | Youtube |Support Email | Contact Form |Keep your characters always visible, even behind walls or props. DOCS Free uses physics-based detection and shader masking to deliver seamless occlusion - no coding, no setup headaches.✅ Characters always visible✅ Drop-and-play setup for instant prototypingAutomatic detection: Drop it on your character and startTarget-agnostic: Reveal any character or object, not just the playerVisual debug support: Custom integrated gizmosBonus Content: Includes 2 ready-to-use noise textures to instantly change the occlusion styleStart prototyping today. Want full control, advanced shaders, full material support? Upgrade to DOCS Pro*Demo scenes are included to get you started immediately. Character and third-party environment assets shown in screenshots are for demonstration purposes only and are not included.Render pipeline compatibility: BRP, URP, HDRPLanguages: C# / Shader GraphDocumented Shader Graph materialDemo scene & setup guide




