CharacterShapeStudio is an enterprise‑grade Humanoid mesh editing suite that delivers precision weight visualization, rapid vertex sculpting, and production‑ready mesh export for Unity creators.It is a model vertex editing tool that can be used with any pipeline.CharacterShapeStudio — Precision Humanoid Mesh Editing for UnityA professional‑grade editor toolkit for visualizing bone influence and sculpting skinned vertices with speed, accuracy, and full Scene‑view feedback.CharacterShapeStudio brings production‑ready vertex control to rigged characters: weight‑aware Basic tools for fast shaping, Free mode for camera‑aligned edits, and one‑click mesh export for clean pipelines.Use CasesCharacter proportion tweaks and corrective shapingClothing/armor fit adjustmentsFacial/jaw refinement on Humanoid rigsRapid iteration on animation‑driven deformationsCore FeaturesWeight Visualization: real‑time vertex display by bone influenceBasic Mode: Raise/Lower and Expand/Shrink with weight scalingFree Mode: radius selection + camera‑aligned control padSmooth Flattening: brush‑like height smoothing along normalsScene Overlays: streamlined selection/edit UI in Scene viewIsolate SMR: focus only on the active SkinnedMeshRendererDiagnostics: bone/SMR weight inspection for troubleshootingExport Ready: save edits to a new Mesh asset instantlyYou’ll BenefitFaster iteration on character silhouettesCleaner, more controllable deformationsPractical workflows without leaving UnityUpgrade your character editing workflow today.Website: https://kop098.github.io/igdmaster/Discord: igdmasterTechnical Support: https://discord.gg/dzJzhaCeUgIncluded Contents------------------------Editor C# Code Tool




