ScreenshotKit is a Unity Editor tool designed to streamline your screenshot and GIF capture workflow. It provides powerful capture capabilities while staying out of your way.ScreenshotKit is a powerful Unity Editor tool built to streamline how you capture screenshots, renders, and GIFs from your projects. Designed to stay out of your way, it gives you fast, precise control over image capture whether you are preparing marketing shots, documenting development progress, or generating technical render passes.From quick one-off screenshots to multi-camera batch captures and advanced Cryptomatte-style passes, ScreenshotKit is built for modern Unity workflows across Built-in, URP, and HDRP.Fast & Flexible CaptureExactly what you need do document you game with minimal setupBatch Capture (Multi-Camera)Ideal for marketing shots, comparisons, and automated workflows:GIF RecordingCreate lightweight, high-quality animated previews directly from Play Mode:Perfect for showcasing gameplay, mechanics, and visual effects.Cryptomatte & Render PassesGenerate technical passes for compositing, debugging, or analysis:File Management & OrganizationKeep your output clean and production-ready:Seamless Editor IntegrationDesigned to feel native to UnityWho Is This For?Game developers preparing store pages and trailersTechnical artists needing render passes and segmentationArtists capturing high-quality portfolio workTeams that want fast, repeatable, and reliable capture workflowsScreenshotKit removes friction from the capture process, letting you focus on presenting your work at its best quickly, consistently, and professionally.Tech Specs- Quick capture with configurable keyboard shortcuts- Scene View capture support- Resolution presets (1080p, 1440p, 4K, custom)- Size multiplier up to 8x- Transparent background support- PNG, TGA, and JPEG export formats (more comming) Batch Capture- Multi-camera sequential capture- Per-camera preview and individual snap buttons- Auto-detect all scene camerasGIF Recording- Play Mode recording with auto-start option- Frame rates: 5, 10, 15, 30 fps + custom (1-244 fps)- Resolution scaling: Full, Half, Quarter (capped at 1024px)- 4 Quality modesCryptomatte Passes- Object ID (unique color per GameObject)- Material ID (unique color per material)- Alpha/Mask- Depth Linear and Depth Raw- Lightmap visualization- Segmentation by GameObject or MaterialFile Management- Configurable save location (project-relative or absolute)- Filename components: prefix, camera name, suffix, resolution, timestamp- Recent screenshots gallery with thumbnails- Open folder after capture optionEditor Integration- Scene View toolbar overlay- Configurable keyboard shortcuts- Render pipeline detection (Built-in, URP, HDRP)Debugging / optimizing the encoder for better performance and faster encoding.




