BASTION is a modular turn-based framework for Unity, specialized in tactical positioning and deep RPG mechanics.⚔️ Key FeaturesComprehensive Status System: Stackable DOTs (Bleed, Poison), CC (Stun, Silence), and Riposte/Counter-attack mechanics.Ability Framework: Modular skills for single-target, AOE, and resource management (Action Points, Mana, call it as you like).Rank-Based Formations: 4-slot system with position-locked abilities and auto-advance logic (Darkest Dungeon style).Deep Stat Engine: Manage Accuracy, Evasion, Protection, and Death Blow mechanics via ScriptableObjects.7 AI Modules: Ready-to-use behaviors including Aggressive, Healer, Buffer/Debuffer, and Retreat.🛠️ Technical WorkflowScriptableObject Driven: Handle balancing and design entirely within the Inspector—no coding required.Event-Bus Architecture: Seamlessly trigger VFX, SFX, and UI updates using pre-defined event hooks.Clean Code: Modular C# architecture, interface-based, and optimized for performance (Low GC).📦 What's Included?Starter Scene with minimal setup.7 AI PresetsFull Demo Scene "Brightest Dungeon" featuring hand-drawn charactersUser ManualBASTION provides the foundation—you focus on the game design.It's your turn now!




