30 modular editor‑only gizmos for 2D and 3D. Draw shapes and volumes to organise scenes, visualise information, and streamline workflows.Gizmo Toolbox Lite is a modular suite of 30 editor‑only tools for drawing clean, customisable gizmos directly in the Unity editor. It’s built to bring clarity to complex projects, giving you the right visual aids to map systems, debug gameplay, and keep scenes organised.With support for 2D and 3D shapes, you can visualise everything from game zones and spawn points to boundaries and areas that require more development work.Each gizmo is lightweight, configurable, and designed to drop in only where you need it, keeping your workflow lean and efficient.Whether you’re prototyping mechanics, documenting logic, or managing large environments, Gizmo Toolbox helps you highlight exactly what matters in‑scene. Combine shapes and volumes for complex visualisations, or keep it simple with a single marker.[ Gizmo Toolbox ]For a detailed overview of each gizmo, including the available parameters, visit our website: axari.digitalFor performance reasons, each gizmo has two options. "Only When Selected" and "Render Cutoff Distance".Only When SelectedGizmo will only be visible when its associated GameObject is actively selected in the editor if this setting is enabled.Render Cutoff DistanceMaximum distance from scene camera to render the gizmo. Set to 0 to disable cutoff.=============2D Gizmos=============ArrowDraws a directional arrow. Ideal for flow indicators, movement paths, or logic cues.CircleRenders a 2D circle. Useful for range markers, zones, or visual anchors.ConcentricRenders multiple concentric shapes. Useful for layered ranges, progressive boundaries, or abstract zone markers.DiamondDisplays a rotated square (diamond shape). Great for stylised markers or node highlights.GridDraws a flat 2D grid. Helpful for alignment, snapping, or layout visualisation.ImageDisplays a textured quad. Useful for icons, overlays, or reference markers.HexagonRenders a six-sided polygon. Ideal for stylised zones or abstract overlays.LineRenders a 2D line with an optional arrowhead to indicate direction.PentagonDisplays a five-sided polygon. Useful for symbolic markers or design accents.PlusDraws a cross or plus sign. Great for center points, anchors, or toggle indicators.SpiralRenders a configurable spiral. Ideal for visualising loops, rotations, or abstract flow.SquareDisplays a standard 2D square. Perfect for bounding boxes, layout guides, or area markers.StarDraws a multi-point star. Useful for highlights, decorative markers, or symbolic overlays.TriangleDisplays a 3-sided polygon. Great for directional indicators or stylised nodes.=============3D Gizmos=============ArchRenders a curved arc segment in 3D space, useful for visualising angles, rotations, or field-of-view cones.AxisDisplays a tri-directional axis (X, Y, Z) with color-coded lines. Ideal for orientation markers or transform debugging.CapsuleDraws a capsule shape with rounded ends, useful to represent character colliders or bounding volumes.ConeVisualises a tapered cone from base to tip. Great for spotlight angles, detection zones, or directional cues.CubeRenders a standard 3D cube with configurable size and color. Useful for bounding boxes, volumes, or spatial anchors.CylinderDisplays an approximated cylinder, useful for representing columns, range indicators, or cylindrical zones.FrustumProjects a camera-style frustum with near/far planes and field-of-view. Ideal for visualising camera or light volumes.GridDraws a 3D grid with controls for grid size, depth, and height. Helpful for snapping, alignment, or spatial reference in world or local space.HemisphereRenders a half-sphere dome. Commonly used for upward-facing detection zones or ambient coverage areas.MeshDisplays a custom mesh asset of your choosing as a gizmo, allowing arbitrary 3D shapes to be visualised in the editor.PlaneDraws a rectangular plane. Useful for surface markers, portals, or area triggers.PrismRenders a polygonal prism with a configurable number of sides. Ideal for abstract volumes or stylised markers.PyramidDisplays a 3D pyramid with a square base. Great for directional indicators or stylised markers.SphereDraws a full 3D sphere. Commonly used for range indicators, detection zones, or spatial anchors.TetrahedronRenders a 4-faced polyhedron (triangular pyramid). Useful for minimal directional markers or stylised nodes.TorusDisplays a ring or donut shape. Ideal for circular zones, orbit paths, or rotational cues.GitHub Copilot was used in a supportive role during development, mainly to assist with code formatting, minor bug fixes, and to compare different approaches to solving certain problems.




