Scan and fix missing scripts, broken prefabs, empty GameObjects, duplicate components and null references with fast batch cleanup tools.Missing References – Project Cleanup & Repair ToolMissing References is a powerful Unity Editor utility designed to scan, detect, and fix common project-breaking issues in seconds. It helps developers clean messy scenes, repair broken prefab links, remove missing scripts, find empty GameObjects, detect duplicate components, and locate missing references — all from simple editor window.Perfect for large projects, migrated projects, asset store imports, and performance optimization workflows.Key Features:Smart Scene Scanner:Find Missing Scripts on GameObjectsDetect Missing Prefab ConnectionsLocate Broken Prefab InstancesIdentify Missing Component ReferencesScan Inactive Objects (Optional)Cleanup Tools:Delete Empty GameObjects (no components / no children)Remove Duplicate ComponentsBatch delete broken objectsSafe confirmation system before destructive actionsRepair Utilities:Unpack broken prefab instancesRemove missing script components automaticallyRepair corrupted prefab linksBulk operations for large scenesProject Wide Scan:Scan Open ScenesScan Entire Project ScenesAutomatic scene loading & closingOptional Auto Save after operationsProductivity Focused:One-click batch operationsCSV export reportsScene/object quick select & pingLightweight and fast✅ Why Use Missing References?Unity does not provide an easy built-in way to clean broken references and corrupted prefab connections across multiple scenes.This tool solves that problem by giving you:✔ Faster debugging✔ Cleaner scenes✔ Smaller build size✔ Improved performance✔ Reduced runtime errors✔ Professional project maintenance workflowMissing References can detect and manage:Missing MonoBehaviour scriptsMissing prefab assetsBroken prefab connectionsNull serialized referencesDuplicate componentsEmpty GameObjectsCorrupted nested prefabsCompatible With:Unity 2017.x+URP / HDRP / Built-in PipelineWorks with New & Legacy Prefab SystemWindows / Mac Editor⚠ Important Notes:Always backup your project before large cleanup operationsSome operations permanently modify scenesUndo is supported while scenes remain openUnity Version: 2017.x or newerEditor Only: No runtime scripts / no build impactPlatforms: Windows & macOS EditorRender Pipelines: Built-in, URP, HDRPNotesBackup recommended before large cleanup operationsSome actions permanently modify scenes and prefabsAI was used to:Assist with code optimization suggestionsImprove code readability and structureHelp with command logic validation for batch operationsAll scripts, editor tools, logic flow, and final implementations were reviewed, tested, and manually integrated by me inside Unity.No AI-generated content is included without validation, and the package does not rely on AI, ML models, or external services at runtime.



