Tiny Inspector - Powerful Inspector Toolkit
Tiny Slime Studio
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Tiny Inspector is a lightweight attribute system that enhances the Unity Inspector with cleaner layouts, smarter field behavior, and faster editor workflows.Tiny Inspector is a lightweight, plug‑and‑play attribute system that upgrades the Unity Inspector without heavy editor scripting. It keeps your workflow clean, fast, and flexible — perfect when you want smarter inspectors without pulling in massive frameworks.With 40+ available attributes, Tiny Inspector lets you drop in attributes, get instant UI improvements, and keep your project lean. It focuses on clarity, customization, and zero‑friction setup. Whether you’re polishing internal tools, supporting designers, or keeping complex inspectors readable, Tiny Inspector brings structure and smarter field behavior with minimal effort.Attributes List:Group AttributesBox GroupFoldout GroupTab GroupHorizontal GroupVertical GroupLayout AttributesSpacerDecoration AttributesTitleSeparatorPreview FieldInfo BoxDisplay As StringCollection AttributesReorderable ListTable ListSelector AttrbitesValue DropdownEnum ToggleScene DropdownTag DropdownNumber AttrbiutesMin Max SliderProgress BarWrapMisc AttributesSuffixHide LabelCustom LabelSwitchAction AttrbiutesButtonCondition AttrbiutesShow / Hide / Enable Disable IFShow / Hide / Enable Disable in Play ModeShow / Hide / Enable Disable in Editor ModeShow / Hide / Enable Disable in PrefabValidation AttrbiutesRequiredScript AttrbitesMonoscript InfoInline DrawerMore Coming Soon...Want to browse the docs before buying, or need quick access on another device? Slide into the Online Documentation anytime. 🌐Got ideas or feature requests? Pull up to the Discord and drop your thoughts — community feedback drives the evolution of the package.Key Features40+ Inspector attributes inspired by real‑world Odin Inspector workflowsClean grouping: layout, conditionals, actions, collections, and decoratorsZero boilerplate: no custom editors required for most use casesAttribute‑driven API — declarative, readable, and easy to maintainFully compatible with UI Toolkit–based custom inspectorsEditor‑only implementation (no runtime overhead)Designed for extensibility (easy to add custom attributes)Platform SupportWindowsmacOSLinuxUnity VersionsUnity 2022 LTS and newerFully compatible with Unity 2023, and Unity 6.xRender Pipeline CompatibilityBuilt‑in Render PipelineURP (Universal Render Pipeline)HDRP (High Definition Render Pipeline)(Inspector tooling only — render pipeline independent)Performance & FootprintLightweight, minimal allocationsNo reflection at runtimeEditor‑only assembliesSafe for large projects and tool‑heavy workflowsUse CasesTooling and internal editor extensionsDesigner‑friendly inspectorsData‑driven configurationsCleaner ScriptableObject workflowsReplacing large inspector frameworks when you only need the essentialsSupport & DocumentationClean, well‑structured source codeInline documentation and examplesDesigned to be easy to debug and customizeLong‑term maintenance friendlyTiny Inspector is built for teams that want powerful inspectors without editor bloat — fast to integrate, easy to scale, and focused on what actually matter



