Modern upgradeable Geiger Counter Pack (PBR)
Phorge
$16.49
$32.99
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A set of 3 high-fidelity Geiger Counters (Scout, Ranger, Hazard). Features modular probes, 4K PBR textures, and a custom LED shader. Animation-ready pivots. Supports URP & HDRP.This package contains three distinct tiers of handheld radiation detectors, perfect for post-apocalyptic, survival horror, or sci-fi projects. Following the P.H.O.R.G.E. Labs design language, these assets provide a logical progression system for your player's equipment.The models are designed with a modular approach: each unit consists of a main body and a separate external probe, allowing for versatile animation and gameplay mechanics.Key Features:Visual Progression: Three tiers ranging from a basic analog unit to an advanced digital hazard suite.Modular Design: Probes are separate meshes for flexible positioning.Interactive Elements: All buttons, switches, and the analog needle (T1) have pivots aligned for mechanical movement.Artist-Friendly Customization: Included is a custom "plug-and-play" shader that allows you to control device LEDs intensity via simple sliders. No complex setup or coding required - just tweak the values in the inspector to match your game's mood.Asset List & Progression:GGR-201 Scout (Tier 1): A rugged, analog entry-level unit. Features a classic needle display and a basic handheld probe.GGR-201 Ranger (Tier 2): A mid-tier hybrid unit with reinforced casing and improved sensor array.GGR-201 Hazard (Tier 3): Top-of-the-line industrial equipment. High-tech interface with exposed heavy-duty components for extreme environments.Models are high-fidelity hero assets, optimized for close-up FPP (First Person) and VR interaction.1. GGR-201 ScoutPolycount: ~22,538 TrianglesDesign: Analog needle display, ruggedized green casing.Components: 6 Objects.2. GGR-201 RangerPolycount: ~26,461 TrianglesDesign: Hybrid digital/LED readout, industrial blue finish.Components: 7 Objects.3. GGR-201 HazardPolycount: ~32,567 TrianglesDesign: Advanced sensor array, reinforced white/yellow hazard plating.Components: 9 Objects.More Technical Data:Texture Resolution: 4096×4096px (PBR).Texture Maps: Albedo, Normal, Metallic/Smoothness, Ambient Occlusion, Emission, and MaskMaps.Custom LED Shader: Extremely easy to use, slider-driven interface for adjusting emission levels without touching any code.Animation Ready: Needles, buttons, and probes are separated meshes with pivots aligned to their mechanical axis.Modular: Probes and bodies are separate objects.Compatibility: Built on URP (Standard), includes a dedicated HDRP package.



