Powerful mesh fracturing tool for creating realistic destruction, generating chunks, and producing game-ready fractured meshes directly inside the Unity Editor.This asset relies on standard Unity components (MeshFilter, MeshRenderer, Rigidbody) and is fully compatible with Built-in, URP, and HDRP pipelines without any additional setup.API Usage DisclosureThis package does not use any third-party APIs or external web services.No API keys are required or stored in the package.The only external interaction is user-initiated links (e.g., documentation or website) opened from the Unity Editor menu.No data is transmitted and no background connections are made.Contact us🌐 Website: VolixStudio📩 Email: volixstudio@gmail.com📝 Have feedback about Volix | Fracture Pro?: Fill the feedback form💬 Join our Discord Server📚 Documentation:Find all guides and tutorials here: Volix | Fracture Pro Docs________________________________________________________________________________Volix | Fracture Pro is a professional mesh-fracturing toolkit designed to help developers create high-quality destruction effects with speed and precision. It allows you to slice, break, and generate optimized, game-ready chunks directly inside the Unity Editor, making it ideal for dynamic destruction systems, cinematic break effects, and level design workflows.The generated fractured meshes are fully customizable. You can fine-tune chunk density, slicing patterns, noise variation, detail levels, and performance settings to match your project’s needs. This flexibility makes the tool suitable for a wide range of genres, including action, FPS, simulation, puzzle, and any game that requires breakable objects or dynamic destruction.Volix | Fracture Pro is built with a streamlined workflow and stable results. The fractured assets integrate seamlessly with physics, particle systems, and external destruction frameworks. Whether you need realistic stone breaking, detailed wood splintering, or stylized VFX slicing, this package delivers a fast, reliable, and production-ready solution for your project.Advanced Mesh Fracturing: Slice and break any 3D mesh into optimized, game-ready chunks directly inside Unity Editor.Fully Customizable Fractures: Control chunk density, slicing patterns, noise variation, detail levels, and more.High Performance: Optimized for real-time gameplay with options to balance detail and performance.Seamless Physics Integration: Fractured pieces work smoothly with Unity's physics engine for realistic destruction.Particle System Compatibility: Easily integrate with particle effects for enhanced visual impact.Flexible Workflow: Intuitive and streamlined tools designed for quick iteration and easy use.Supports Multiple Genres: Ideal for action games, FPS, simulations, puzzles, and any project requiring destructible objects.Production-Ready: Stable and reliable system tested for use in commercial projects.Cinematic Effects: Perfect for cutscenes or gameplay with realistic break and debris simulations.Extensible: Compatible with external destruction frameworks and customizable for advanced users.




