A stylized, low poly 3D character designed to evoke the nostalgic charm of retro 3d. Inspired by 90s graphics aesthetics, this is perfect for retro games, indie projects, and stylized game concept.It is possible to use this model in other Render Pipelines besides the Built-in Render Pipeline; to do so, back up your asset. You will need to convert the available materials or create new ones and add the textures that come with the model manually. The model itself works because it is configured as a Unity Humanoid.Retro Style – Female Character 01is a stylized game-ready model designed to evoke the charm and simplicity of classic 3d video game era visuals. Inspired by 1990s toy lines and animated heroines, this character brings a nostalgic, low-poly aesthetic to modern workflows.Created with a focus on modularity and ease of use, this asset is ideal for developers building retro-inspired games, stylized indie projects, or experimental prototypes. The character features a clean, animation-friendly rig and is compatible with Unity’s Humanoid system via retargeting.The visual style is reinforced by hand-painted textures, available in both retro-style and high-resolution formats, allowing you to tailor the look to your project’s needs. Whether you're aiming for a pixelated throwback or a polished stylized render, this character adapts easily to your pipeline.Designed to be lightweight, flexible, and easy to customize, this asset is part of a growing series of characters built for animation reuse and visual consistency across projects.Number of textures: 2 (SD and HD versions)Texture dimensions:– SD: 256 x 256 (dithered diffuse PNG)– HD: 2048 x 2048 (RGB PNG)Polygon count of Female Character 01:– Vertices: 791– Triangles: 1574– Faces: 846Minimum polygon count: 1574Maximum polygon count: 1574Number of meshes/prefabs: 2 prefabs (HD and SD versions), 1 demo scene includedRigging: Yes (Humanoid-compatible)Animation count: 6 animations + 1 rest poseAnimation type list:– Idle– Walk– Run– Sit (3 variations)– Rest poseUV mapping: Yes (non-overlapping)LOD information: Not includedTypes of materials and texture maps:– Unity Standard Shader– Diffuse (non-PBR)– No custom shaders or retro post-processing included




