"Essential TPS-FPS foundation - movement, shooting, and health system. Perfect for beginners or as a base for advanced projects."Use input: Both (Old and New)"TPS-FPS Combat Core - A lightweight, professional foundation for first or Third person shooter games. This package provides essential systems for movement, , shooting, and damage mechanics using clean, modular code.What's Included:✅ Player Controller with WASD movement + mouse look✅ Shooting System with bullet physics and rate of fire with Aim Image✅ Damage/Health System that works on any GameObject✅ Demo Scene with working capsule setup And Taget CubesPerfect For:Beginners learning FPS -TPS mechanicsDevelopers needing a combat foundationPrototyping shooter games quicklyKey Features:Click On Scene - Works in secondsCharacter Ready - Easy integration with custom models - Give your player all the proporities that my capsule have in its InspectorClean Code - Fully commented, easy to modifyNo Asset Bloat - Pure systems, use your own modelsDrag Any Weapon Idle Animtion to to the animator controller and begin to shoot .⚠️ IMPORTANT: This package contains CODE SYSTEMS ONLYINCLUDES:✅ Complete C# scripts (movement, shooting, health,)✅ Demo scene with Capsule player and Cube objects as Target to shoot.✅ A good Base For Professional systems ready for your charactersNOT INCLUDED:❌ No character models❌ No animations❌ No 3D assetsWASD + Mouse Look movementShoot bullets with Left ClickHealth system for objectsCamera follows playerWorks with HDRP-URPEasy character setup-No big filesReplace the capsule player prefab with your own character, and assign all properties in the Inspector as set on the capsule. Drag your animations into the Animator Controller, placing each animation in its proper slot.




