Just place it and let it wave in the wind — a lightweight flag asset for smooth real-time use.- Prop Series -Simply place the asset in your scene to start using it immediately.This performance-friendly flag asset includes multiple bone-based animations tailored to the flag’s shape, making it suitable for a wide range of scenes and situations.Included flag assetsFlag00 : A pole-mounted flag asset that waves in the wind.Flag01 : A wall-mounted flag asset that waves in the wind.Flag02 : A large Japanese nobori flag fluttering on a pole.Website : Flag Animated with BonesFeatures :- Includes one flag model (.fbx) with four LOD levels- Designed for low performance overhead and smooth real-time usage- Uses bone-based animation- Includes various animation variations for different wind strengths- Provides preconfigured prefabs with animations and LODs that work immediately when placed in a scene- Includes an Animator (ALL_ctrl) that combines all animations for each flag model into oneNote: Animations can be switched by implementing your own scripts or control methods- Includes separate models for the front and back, allowing different textures to be applied to each side- Includes simple sample models, such as a pole model and wall models, for checking flag placement and scaleNote: The sample model does not include LODs- Includes a “UV_AreaGuide” texture that clearly shows the usable UV areaPolygon Count (/tris) :*Flag00- Flag00_l0_mdl.fbx --> 408- Flag00_l1_mdl.fbx --> 216- Flag00_l2_mdl.fbx --> 108- Flag00_l3_mdl.fbx --> 8- Pole00_mdl.fbx --> 22*Flag01- Flag01_l0_mdl.fbx --> 900- Flag01_l1_mdl.fbx --> 476- Flag01_l2_mdl.fbx --> 260- Flag01_l3_mdl.fbx --> 12- Wall00_mdl.fbx --> 12*Flag02- Flag02_l0_mdl.fbx --> 2094- Flag02_l1_mdl.fbx --> 982- Flag02_l2_mdl.fbx --> 48- Flag02_l3_mdl.fbx --> 16- Pole01_mdl.fbx --> 72Animation :*Flag00- Wind strength: Breeze ( 360 frames )- Wind strength: Weak ( 360 frames )- Wind strength: Medium ( 270 frames )- Wind strength: Strong ( 180 frames )*Flag01Front wind- Wind strength: Breeze ( 360 frames )- Wind strength: Weak ( 360 frames )- Wind strength: Medium ( 360 frames )- Wind strength: Strong ( 360 frames )Left wind- Wind strength: Breeze ( 360 frames )- Wind strength: Weak ( 360 frames )- Wind strength: Medium ( 360 frames )- Wind strength: Strong ( 360 frames )Right wind- Wind strength: Breeze ( 360 frames )- Wind strength: Weak ( 360 frames )- Wind strength: Medium ( 360 frames )- Wind strength: Strong ( 360 frames )*Flag02- Wind strength: Breeze ( 300 frames )- Wind strength: Weak ( 300 frames )- Wind strength: Medium ( 300 frames )- Wind strength: Strong ( 300 frames )Textures:*Flag00- Checkered pattern textures (front and back / 512×512): 2- UV area guide texture (512×512): 1- Solid color textures (128×128): 4*Flag01- Checkered pattern textures (front and back / 512×512): 2- UV area guide texture (512×512): 1- Solid color textures (128×128): 4*Flag02- Checkered pattern textures (front and back / 512×512): 2- UV area guide texture (front and back / 512×512): 2- Solid color textures (128×128): 4Preconfigured LOD Prefabs :Note:All prefabs come with animations and LODs preconfigured.*Flag00- Flag00_WindA_prefab --> Breeze- Flag00_WindB_prefab --> Weak- Flag00_WindC_prefab --> Medium- Flag00_WindD_prefab --> Strong- Flag00_WindAll_prefab --> All wind strengths*Flag01Front wind- Flag01_FrontWindA_prefab --> Breeze- Flag01_FrontWindB_prefab --> Weak- Flag01_FrontWindC_prefab --> Medium- Flag01_FrontWindD_prefab --> StrongLeft wind- Flag01_LeftWindA_prefab --> Breeze- Flag01_LeftWindB_prefab --> Weak- Flag01_LeftWindC_prefab --> Medium- Flag01_LeftWindD_prefab --> StrongRight wind- Flag01_RightWindA_prefab --> Breeze- Flag01_RightWindB_prefab --> Weak- Flag01_RightWindC_prefab --> Medium- Flag01_RightWindD_prefab --> StrongAll directions and all wind strengths- Flag01_WindAll_prefab --> All wind strengths*Flag02- Flag02_WindA_prefab --> Breeze- Flag02_WindB_prefab --> Weak- Flag02_WindC_prefab --> Medium- Flag02_WindD_prefab --> Strong- Flag02_WindAll_prefab --> All wind strengths




