Eastern Sanctum – Ifrit Citadel is a full modular eastern-themed environment asset pack built around a tile-based workflow, with full support of HDRP, URP and Standard Built-in Pipelines.OverviewEastern Sanctum – Ifrit Citadel is a full modular environment asset pack inspired by eastern and dark fantasy architecture.The package is designed with a strong focus on tile-based modularity, enabling high flexibility, efficient reuse, and deep customization for both cinematic and gameplay projects.This asset emphasizes tiled geometry and tiled materials as its core foundation, allowing artists to easily adapt the assets to their own visual style or production needs.Modular PhilosophyThe assets in this package are divided into two main categories:Tile-based modular objects (core of the pack)Unique (unwrap-based) objects for visual accents and key elementsThe majority of the environment is constructed using tile-based modular pieces, which allows:Seamless assembly of large structuresConsistent texel density across the environmentHigh performance scalabilityEasy expansion using custom assetsThis approach enables the creation of complex architectural forms while keeping the workflow clean and efficient.Multi-Pipeline Rendering SupportEastern Sanctum – Ifrit Citadel is designed to seamlessly support all three major Unity rendering pipelines: Built-in (Standard) Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP)Each pipeline is provided with its own dedicated materials and texture setups, carefully adjusted to preserve visual fidelity, lighting response, and surface detail. This allows developers to switch pipelines without losing artistic consistency or spending additional time on material conversion.Materials & CustomizationMaterials and textures follow the same philosophy as the geometry:Tile-based materials form the main body of the packA smaller set of unique materials is used for hero assets and focal detailsBecause most objects are built around tiled materials:Users can freely swap materials between assetsMaterials from within the pack can be reused across different objectsCustom tileable materials created by the user can be applied directly to the assetsThis gives artists full control over customization, making the pack suitable for a wide range of visual styles beyond the default look.Texel Density & Visual ConsistencySpecial care has been taken to maintain consistent texel density across the modular assets.This ensures:Visual coherence when mixing different piecesPredictable scaling for texturesProfessional results in both close-up and wide cinematic shotsIfrit Citadel Demo SceneA fully assembled Ifrit Citadel demo scene is included, built entirely using the modular assets from the package.This scene demonstrates:The flexibility of the modular systemHow small and large objects work togetherThe ability to create a complete, large-scale environment from a single asset setIntended UseThis asset pack is suitable for:Dark fantasy gamesEastern-inspired environmentsCinematic scenes and trailersModular world-building workflowsProjects requiring high customization and material flexibilityStandard Built-in Render pipeline support: YesHDRP support: YesURP Support: YesNumber of Meshes: 135 Tile Base + 19 Unwrap BaseNumber of Prefabs: 172 prefabsNumber of Textures In Standard Built-in: 145 tile texture files + 110 Unwrap BaseNumber of HDRP Compatible Textures: 24 Decal textures + 109 Tile Textures + 67 Unwrap TexturesNumber of URP Compatible Textures: 14 Decal textures + 173 Tile Textures + 111 Unwrap TexturesNumber of Standard built-in Materials: 45 Tile materials + 27 Unwrap base materialsNumber of HDRP Compatible Materials: 8 Decals + 45 Tile Materials + 22 Unwrap MaterialsNumber of URP Compatible Materials: 7 Decals + 45 Tile Materials + 22 Unwrap MaterialsTexture format: PngTextures common resolution: 2048 x 2048Min Triangles count: 27Max Triangles count: 129040Modular: YesCollision: YesDemo scene: Yes ( Ifrit citadel as the Demo scene)Custom light map UV : YesLOD: NOAnimation: NO




