Dark Fantasy Axes – 10 One-Handed Legendary Weapons
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A collection of 10 stylized one-handed axes designed for dark fantasy settings.
Includes LODs and materials for Built-in, URP, and HDRP render pipelines.This asset includes separate materials for Built-in Render Pipeline, URP, and HDRP.No project settings are modified on import.Render pipeline conversion is not performed automatically; users must assign the appropriate materials for their pipeline. An optional editor-only helper is included to assist with material assignment in URP and HDRP.Dark Fantasy Axes – 10 One-Handed Legendary Weapons is a curated pack of stylized melee weapons designed for dark fantasy worlds.The axes emphasize dramatic silhouettes, exaggerated forms, and art-driven detail rather than historical realism.Each weapon is optimized for real-time use and includes multiple LOD levels for performance scalability.Artistic Style“Legendary” in this pack refers to a flamboyant and expressive fantasy design language.These weapons prioritize visual impact and artistic detail over historical or real-world practicality.Features10 unique one-handed axesDark fantasy / stylized art directionPBR materialsMultiple LODs per weaponConsistent scale and orientation for game-ready useDemo scene for preview and inspectionRender Pipeline SupportThis asset includes separate materials for:Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)No project settings are modified on import.An optional editor-only helper is included to assist with material assignment in URP and HDRP.Demo SceneA lightweight demo scene is included for preview purposes.It contains a simple camera orbit controller for inspection only and does not modify project settings or input mappings.The reference character mesh is provided for scale visualization only and lacks rigging and animations.ModelsNumber of weapons: 10Meshes per weapon: 1LODs per weapon: 4Approx. triangle count (LOD0): ~5,000Lowest LOD triangle count: ~1,000Scale: 1 unit = 1 meterOrientation: Z forward, Y upPivot: At grip / handleTextures & MaterialsTexture resolution: 4K (4096×4096)Texture types included:Albedo / Base ColorNormalMask Map (R = Metallic, G = Occlusion, B = Edge (unused), A = Smoothness)PBR workflowSeparate materials provided per render pipelineCollidersSimple mesh colliders generated from input meshes (can be replaced or customized as needed)AnimationNo animations includedDemo Scene character is not rigged and includes no animationsCompatibilitySupported platforms: All platforms supported by UnityRender pipelines:Built-inURPHDRPAdditional NotesNo runtime scripts includedNo third-party dependenciesNo project settings are modified on importAI-generated content was used as an initial base for some meshes.All assets were subsequently manually sculpted, refined, retopologized, and textured.




