AAA In-game text messaging system for Unity with direct and group chats, media messages, editor tools, and gameplay triggers.PuLSe is a complete in-game text messaging system for Unity, designed for narrative-driven games, RPGs, visual novels, and any project that needs believable phone-style conversations.Create direct and group chats with text, image, and audio messages, complete with typing indicators, read states, and SMS-style chat bubbles. Conversations are authored entirely in the Unity Editor using dedicated database windows—no hardcoding required.PuLSe also includes a message flow system with notification banners, message triggers, and read gates, allowing conversations to trigger gameplay events, unlock progression, or chain additional conversations based on player interaction.The system is fully runtime-ready, customizable, and designed to integrate cleanly into existing projects.Includes:Runtime messaging systemEditor-based conversation and contact authoringIn-game notification bannersMessage triggers and progression gatesDemo scene for quick setupDirect and group chat conversationsText, image, and audio message supportSMS-style chat bubble UITyping indicators and read statesIn-game notification banners for new messagesTrigger events on message send or readGate gameplay and progression behind conversationsEditor-based contacts and conversations databasesDemo scene included for setup referenceBuilt with Unity UGUI




