With Musician, your game's music automatically adapts to the situation, environment, and emotion of the gameplay, delivering professional-quality transitions without the need for manual setup.The examples use:- TextMeshPro- Two materials that can be converted to the correct pipeline using “Edit/Rendering/Materials/Convert”.The musical atmosphere in video games is often underestimated, yet it is one of the most important elements for conveying emotions, tension, and mood to players. Manually switching music during scene changes or via triggers is time-consuming and makes smooth, high-quality transitions difficult.Musician solves this problem by fully automating your game’s musical atmosphere.It dynamically selects and blends music based on mood, gameplay context, and realtime game data, both locally (zones, positions, events) and globally (overall game state). The result is a seamless, adaptive soundtrack that always fits the moment.No more complex state machines.No manual micromanagement of music transitions.Just immersive, responsive music that is handled automatically.--------------Key FeaturesContext-based, dynamic music selectionDefine moods for zones, areas, or positions in your level.Musician automatically adapts the soundtrack as the player moves through changing environments.Reaction to in-game valuesDrive music intensity and mood using real-time game data:- Player health- Threat or danger level- Custom gameplay variables- ...Instant Event-Based ReactionsMusic responds immediately to gameplay events—combat starts, danger rises, tension drops—without delays or hard cuts.Advanced & Customizable TransitionsCreate professional-grade transitions with full control:- Linear, Ease In, Ease Out, Ease In/Out- Exponential, Logarithmic, S-Curve- Or fully custom transition curvesCross-scene persistenceMusic continues seamlessly across scene loads and level changes—no interruptions, no restarts.Designed for simplicity- Intuitive editor- Clearly structured workflow- Multiple examples for a quick start--------------Why Musician?Musician lets you focus on game design, not on managing dozens of music states.It delivers dynamic soundscapes, emotional consistency, and professional polish with minimal setup.--------------Limitations- Currently, it only supports 3D games.- Intended exclusively for game music and no sounds.- Not Multiplayer optimized--------------Feel free to check out our online documentation as well: DocumentationOr visit our website: WebsiteNeed help?Get in touch at bigcodersplanet@gmail.comContext-based, dynamic music selectionDefine moods for zones, areas, or positions in your level.Musician automatically adapts the soundtrack as the player moves through changing environments.Reaction to in-game valuesDrive music intensity and mood using real-time game data:- Player health- Threat or danger level- Custom gameplay variables- ...Instant Event-Based ReactionsMusic responds immediately to gameplay events—combat starts, danger rises, tension drops—without delays or hard cuts.Advanced & Customizable TransitionsCreate professional-grade transitions with full control:- Linear, Ease In, Ease Out, Ease In/Out- Exponential, Logarithmic, S-Curve- Or fully custom transition curvesCross-scene persistenceMusic continues seamlessly across scene loads and level changes—no interruptions, no restarts.Designed for simplicity- Intuitive editor- Clearly structured workflow- Multiple examples for a quick startAI-supported tools such as ChatGPT and Microsoft Copilot were used for development. These were used exclusively for linguistic and syntactic support in texts and code. They had no influence on content decisions, concepts or functions.




