Mesh Splitter is an editor extension that lets you easily amend existing meshes by choosing which sub-mesh each mesh triangle belongs to, and to create new sub-meshes from the currently selected triangles.
Hightlights:
- Works with skinned and standard meshes
- Creates copy meshes so your original meshes are left intact (great for customising different instances)
- Extremely easy to use
- Editor-only tool, no scripts will be attached to your game objects
- No shaders; copy meshes are edited directly
- Well documented