Equip sci-fi repair bays and field operations with 10 engineering tools and props, customizable materials, animated elements, and ready-to-use URP/HDRP prefabs.Frontier Engineer’s ToolboxEquip the people who keep your sci-fi worlds running.Frontier Engineer’s Toolbox brings together 10 engineering tools and props for outfitting repair bays, field workshops, exploration teams, and remote outposts. Build convincing maintenance areas, expand your equipment selection, or add purposeful detail to industrial environments.Grounded construction, readable forms, and restrained sci-fi detailing give the collection a consistent visual identity. Optimized assets and customizable PBR materials for Unity URP and HDRP help you adapt the equipment to your project, from clean research facilities to worn field operations.Selected assets include lightweight animations and simple toggle interactions for prototyping and presentation. Complete repair, crafting, and equipment-customization gameplay systems are not included.Included AssetsPower Tool — animated, with a separate batteryBlowtorch — with two canistersMicro Storage Unit — animated and static open/closed versionsBolts & Nuts — modular presetsScrewdriver — modular presetsToolbox — animated and static open/closed versions, with multiple insetsPipe WrenchPlasma CutterScannerWelding VisorMaterials & CustomizationMatch the equipment to your world with customizable PBR materials built on 2K textures, with dedicated Unity URP and HDRP setups.Included presets cover engineer, medic, researcher, and neutral visual themes, each with clean and worn variants. Use them as ready-made starting points, then adjust color and wear through exposed material parameters.A material-assignment helper tool is included to simplify applying material variants.Animation & InteractionSelected assets include open/close and start/stop animations, allowing you to demonstrate moving parts and prototype simple interactions.An animator-driven toggle script is included for testing and presentation.Frontier SeriesUse the Toolbox as a standalone engineering equipment collection or combine it with other Frontier packs to build coherent, purposeful field operations.Establish a base of operations with the Modular Outpost Shelter.Create a dedicated maintenance area with the Field Engineer’s Workbench.Build supporting power infrastructure with the Power Generation, Fuel & Supply Bundle.Unity version: 2022.3 LTS+Render Pipelines compabilityBuilt-in RP: Not supportedHDRP: SupportedURP: SupportedLODs: LOD0–LOD2 includedColliders: Child box collidersScriptsFET_MaterialHelper (material assigner for efficient variants)Sample scripts for camera and input testingFET_FrontierToolToggle (toggle asset script, runtime, lightweight interaction)Audio: Basic open/close sound effectsUVs: Clean unwrap with only intended overlapTextures: 2k (MaskMaterial, MaskSurface, MaskTint, Normal, Emissive)Polycount per-asset range LOD0: 3000–16 000 trianglesAI-assisted tools were used during development to support editor scripting and shader workflow implementation. All 3D assets, models, and materials were created manually.


