Shows a list of all Unity Objects and how much memory they consume on the target device.* Unity 2021.3+* Edit > Project Settings > Player > Other Settings > Active Input Handling should be set to 'Input Manager (Old)' or 'Both' and not 'Input System Package (New)'.* See list of either all Unity objects type in one list or specific Unity Object,such as Texture, Texture2D, Mesh, Renderer, SkinnedMeshRenderer, Material,Shader, ComputeShader, Component, MonoBehaviour, or any custom object in the project extending from Unity Object.* The lists are by default sorted by their memory size. You may optionally sort them by name. The list view is scrollable. Use scrollbars to see beyond the visible window.* You can see any particular type of unity object by specifying its name (with package such as UnityEngine.Texture2D) in the first TextBox,and its module name in the second text box. The module name for most common unity objects is "UnityEngine.CoreModule".For monobehaviour classes written by you, you may enter "Assembly-CSharp" for the module.




