[FreeTrial] Bonk Smashy - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita
PixeliusVita
$0.0
(no ratings)
Jump AssetStore
A game-ready 3D monster model with 17 animations and 16 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.Included in this TrialThis version is intentionally limited and designed for evaluation, prototyping, and testing only.🔹 Full Version Includes🔹 Recommended ForIndie & mobile gamesRPG, action, roguelike, prototype projectsDevelopers who want fast iteration with scalable quality👉 Use this trial to test — switch to the Full Version when you’re ready for production.Monster 28 – Game Ready (Rigged, Animated, No Facial Rig)Polygon Count: 5032 verts / 7042 trisRigging: 48 bones, single skinned meshAnimations: 2 animations Idle, WalkTextures: 3 optimized main texturesTexture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)Rendering Pipeline: URP supportedKey FeaturesEmphasis on diverse attack animations for richer combat designCel-shaded, stylized textures optimized for mobile performanceLightweight materials suitable for low-end mobile and PCClean prefab structure and consistent naming conventionsFully editable and extendable for your own gameplay systemsMonster 28 – Game Ready (Rigged, Animated, No Facial Rig)Polygon Count: 5032 verts / 7042 trisRigging: 48 bones, single skinned meshAnimations: 2 animations Idle, WalkTextures: 3 optimized main texturesTexture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)Rendering Pipeline: URP supportedKey FeaturesEmphasis on diverse attack animations for richer combat designCel-shaded, stylized textures optimized for mobile performanceLightweight materials suitable for low-end mobile and PCClean prefab structure and consistent naming conventionsFully editable and extendable for your own gameplay systems




