MultiWater is a ready to use visual solution for water material. MultiWater is multi because can fit in a lot of scenarios, as a lake, a waterfall, as ocean. All in only one material.MultiWater is a vertex displacement based shader for water material compatible with Universal Render Pipeline and High Definition Render Pipeline. This is a ready-to-use asset package that with few adjustments you will have a water surface in your scene saving a lot of time and work.MultiWater is a visual solution, NOT a water system. No physics or buoyance are part of this package.OceanWater Shader.CourseWater Shader.ContainedWater Shader.MultiWater Shader.4 sample water materials.1 sample WaterSoundLibrary.ProceduralPlane Script.(Triangles count depends of width and length values on the script-1(width) x 1(length) = 2 triangles).WaterSurface Script.(Editor Script)MaterialCreator Script.(Editor Script)SoundPlayer Script.*ScreenCapture Script.(Editor Script)*WaterSoundLibrary ScriptableObject.*Direct DX12 required for best performance.All textures are 256 pixels x 256 pixels.*bonus content - not necessary to MultiWater works.

