A camera-based windshield rain, fog and wiper effect using persistent screen-space masks. Designed for driving games and vehicle simulators.Windshield FX Pro is a camera-based windshield effects system designed specifically for driving games, vehicle simulators and cockpit-style experiences.The effect is rendered as a post-process camera effect and does not require glass materials or object-based shaders. Rain droplets, fog (condensation) and wiper interaction are simulated entirely in screen space, making integration fast and reliable.The system uses persistent screen-space masks stored in RenderTextures. When the wiper passes over the screen, the cleaned area remains visible and slowly becomes wet again over time, creating a natural and believable windshield behavior.Wiper motion can be driven by:An animated 3D wiper modelOr manually via angle parametersAsymmetric calibration options are included to ensure accurate left/right wiper alignment.All parameters are fully adjustable at runtime, allowing easy tuning for different weather conditions and vehicle types.This asset is ideal for:Driving and racing gamesVehicle and traffic simulatorsCockpit or dashboard camera viewsVR driving experiencesNote:This asset works as a camera effect only and is intended for first-person or cockpit-style views.Camera-based post-processing windshield effectPersistent screen-space mask system (RenderTexture R8)Realistic rain, fog and condensation simulationDynamic wiper interaction with clean / wet transitionGradual re-wetting over time for realismSupports animated wiper models or manual angle controlAsymmetric left/right wiper calibrationFully modular: rain, fog and wiper can be used separatelyLightweight shaders optimized for real-time performanceBuilt-in Render Pipeline compatibleNo mesh-based glass or object shaders requiredNo external plugins or dependencies

