Streamline your UI workflow by searching, downloading, and importing Google Fonts directly into Unity with automatic TextMeshPro asset generation.Font Manager is the essential tool for developers who want to speed up their UI design process. Stop manually downloading fonts from the web and configuring assets one by one—let Font Manager do it for you.Directly from the Unity Editor, you can search the vast Google Fonts library, preview styles, and download the fonts you need. The tool integrates seamlessly with TextMeshPro, automatically converting downloaded fonts into ready-to-use TMP assets based on your custom settings.Whether you need a specific style for a header or a readable font for body text, Font Manager makes it easy to experiment and iterate on your game's typography without breaking your flow.Google Fonts Integration: Search and preview thousands of fonts instantly within the editor.One-Click Import: Download .ttf files directly to your specified project folder.Auto-TMP Creation: Automatically generates TextMeshPro font assets upon download.Customizable Generation: Configure default Atlas Resolution, Padding, and Render Modes for your TMP assets.Local Management: View all fonts currently in your project, grouped by family.Cleanup Tools: Easily identify and remove duplicate or missing font assets to keep your project clean.Google Fonts Integration: Search and preview thousands of fonts instantly within the editor.One-Click Import: Download .ttf files directly to your specified project folder.Auto-TMP Creation: Automatically generates TextMeshPro font assets upon download.Customizable Generation: Configure default Atlas Resolution, Padding, and Render Modes for your TMP assets.Local Management: View all fonts currently in your project, grouped by family.Cleanup Tools: Easily identify and remove duplicate or missing font assets to keep your project clean.I used an AI programming assistant (co pilot) to help write the documentation, refactor the code for better maintainability, and ensure the tool follows Unity editor scripting best practices. The

