Generate professional 2D sprite sheets from 3D models. Single or multi-directional views, animation support, shadow catching, batch rendering, and real-time preview. URP required.**SpriteForge: 3D to 2D Baker** transforms your 3D models into game-ready 2D sprite sheets with just a few clicks. Perfect for creating retro-style games, top-down RPGs, or any project that needs the charm of 2D sprites with the flexibility of 3D assets.# Why SpriteForge?Stop manually rendering and slicing sprites. SpriteForge automates the entire workflow—from capturing multiple directions and animation frames to slicing and organizing your sprite sheet. Works seamlessly with any 3D model, including popular asset packs like Synty.# Perfect For:- Top-down RPGs with 4 or 8-directional characters- Retro-style games using 3D models as sprite sources- Indie developers who want professional sprites without pixel art skills- Rapid prototyping with placeholder sprites from 3D assets- **Batch processing entire character or asset libraries**# Directional Rendering- 1, 2, 4, 8, or 16 directional views- Configurable camera pitch for top-down or isometric perspectives- Model forward direction correction for any asset orientation# Animation System- Capture animations from Animator states, controllers, or clips- Configurable frame counts and playback speeds- Support for multiple animations per sprite sheet- Automatic frame timing or custom keyframe selection# Rendering Quality- Real-time preview with actual URP rendering- Supersampling (1x to 8x) for crisp edges- Anti-aliasing support (2x, 4x, 8x MSAA)- Alpha-weighted downscale filter prevents edge color bleeding# Shadow & Lighting- Shadow-catching ground plane- Customizable light direction and intensity- Ambient color control- Water/clipping plane with geometry masking# Sprite Output- Automatic sprite sheet slicing with proper naming- Configurable pivot points (center, bottom, custom)- Pixels-per-unit setting- Point filtering for pixel-perfect results# Material Control- Texture override system (great for Synty texture variants)- Specular/smoothness reduction for matte look- Works with any URP-compatible materials# Post-Processing- Optional outline rendering- Color posterization for pixel art style- Contrast and saturation adjustments# Batch Rendering- Generate multiple sprite sheets in one operation- Drag-and-drop configuration management- Validation warnings for incomplete configs- Progress tracking with cancel support# Runtime Components- TopDownSpriteController for automatic directional sprite display- DirectionalSpriteData ScriptableObject for organized sprite references- Movement source options: Manual, Rigidbody2D, Transform tracking# Editor Integration- Preset configurations for characters, items, and vehicles- Animation preset quick-setup- Project-wide default settings for consistent output- Showcase tab for marketing screenshots (up to 4K export)- Preview scene for live visualization# Requirements- Unity 2022.3+ (Unity 6 recommended)- Universal Render Pipeline (URP) 14.0.0+- 2D Sprite package (auto-prompted on install)

