Joystick Elite is a rocket‑themed joystick pack with a unique Fire effect for dynamic mobile controls.Drag a joystick prefab onto your Canvas, hit Play – the controls are ready to use. The pack includes fixed and floating joystick modes, a stylized shader, and a demo scene so you can copy a working setup in minutes.Drop‑in prefabs: ready‑made joystick prefabs, just drag to the scene and use.Fixed & Floating modes: fixed position joystick and floating joystick that appears where the player taps.Stylized shader: one SwipeForge shader (Fire) that works with any sprites or textures you assign.Easy visual tuning: control effect strength and offset through the JoystickRocketController inspector.Demo & documentation: demo scene and in‑project docs showing recommended setup and parameters.Pipeline & packages handled: supports Built‑in / URP / HDRP and automatically sets up required packages (Shader Graph, TextMesh Pro) on import.Demo scene: Assets/Joystick Elite/Rocket/Demo.unity.Joystick prefabs: Assets/Joystick Elite/Rocket/Prefabs/Fixed Joystick.prefab and Floating Joystick.prefab.Scripts: Assets/Joystick Elite/Scripts/Joystick.cs, FloatingJoystick.cs, JoystickShaderController.cs.Textures: located in Assets/Joystick Elite/Rocket/Textures.You can replace any SwipeForge material texture with your own sprites to match your game's style.

